My thoughts of that and a number of other things relating to automation are on the "Maybe someday" part of the roadmap: https://trello.com/c/VuYstcev
Shadowsand
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1) Yep, that's on the list to sort at some point. Some minor locations (like the dam and Strabo's buildings) already have them. The issue is the actions for the tunnel and lost rover aren't in their areas. You never leave the rover there, and the actions are actually inside the rover. So it'll take a bit of work to shuffle those around, but I will sort it.
2) Yeah, I've tried playing around with the wording of that in different places. I think some places say it better than others now, so I may have to check for ones which are less obvious and update them.
Glad you're enjoying the update!
Unfortunately, so long as you play the web version, that's entirely down to the browser and your device. I recommend either manually exporting/downloading your save using the options provided, or playing the desktop version of the game. Also, if you'd like a head start on a new game, there's a save-bank channel with a variety of saves at different points in the game.
I consider it a bug, because I very much want all the text to be consistent regardless of what order actions are done in, but an inconsistency is probably more accurate. That being said, I believe this has already been resolved in the paid version. The free version will be updating to match once I resolve the last few bugs. But thanks for the report!
Agreed. I'd originally thought I could gate the web version, but only by creating a 2nd copy of the game. So Itch would have "Terraformental" and "Terraformental - Free Version" as separate games. Which already wasn't ideal, but I was willing to deal with the clunkiness of it. But apparently it's just not supported at all >.<
If you're referring to the fact that the Steam version doesn't have a dedicated Mac build, I've stated in a few places that I intend to upload a Mac build to Steam soon. If you're referring to the fact that the Itch Mac build doesn't run on Mac, that's because of Apples security declaring that any software that doesn't pay an annual fee is "damaged" and can't be run. You have to either run it through the Itch launcher, or use a console command to disable the security check.
They don't use more power for the distance you travel. 50% more speed for 50% extra power per second, so you're still spending 1.5 power for 1.5 progress. Whereas the mining motors cost 2.5 power for 2.0 progress (25% more power).
I have tweaked some of the wording to make this more apparent, but it may need some more work once more of the bugs are out of the way.
Are you playing the free (v0.4.5 in the bottom left of the main menu) or paid (v0.5.0) version? The paid version should have this fixed. The free version will catch up with content in about a month, though if I get time I may look into a "mid-step" version which has all the bug fixes and UI improvements.
Very much this. My testers go to great lengths not only finding bugs, but debating balance changes, suggesting tweaks/improvements and even doing entire runs in deliberately "odd" orders to try and find variations of logs I've forgotten or don't work.
But I'm really glad you've enjoyed the game and the update!
The only part which is planned to significantly change at some point is the obelisk at Laurion. That's planned to be made considerably harder/take longer, but have more items/upgrades you can get from other facilities to make the process easier. So that it becomes more of a balanced choice between grinding to get it as soon as you get there, or exploring elsewhere to find all the shortcuts.
Other than that, any changes are likely to be minor. Even Astrape in this version - I called it a rework because it affected balance quite heavily. But realistically very little actual content changed beyond a few small-medium bits. That being said, if inspiration strikes and I think of a really cool way to rewrite a facility, I'll do it if I think the game overall will benefit from the change. But it is unlikely.
Apologies for that - the issue appeared for one person during beta testing, but after clearing that folder we were unable to ever reproduce it. Someone on the Discord has now provided a save which they claim will cause the issue if you put it in an otherwise empty save folder, so hopefully I'll be able to fix the issue soon!
I initially did that to try and figure out where the money was going, and I still got less from Itch than I did from Ko-Fi, and the breakdown doesn't tell me where it's going. It just says "User paid X, you get Y". I've since set the Itch portion back to 10% because I want to support the platform with those who buy the game, but if someone's specifically donating to me, Ko-Fi seems to be the better route.
At the end of the day, I'm not that bothered either way. I only added that sentance because people kept occasionally asking.
Steam take 30%, while Itch takes ~5-10% (and most of that is payment processor fees etc). So Itch is more beneficial to me, but Steam has cloud saves and achievements, and I can't (yet) guarantee whether I'll be able to give Steam keys to people who buy on Itch. That's next on the list to figure out.
So I completely understand if you'd rather buy it on Steam for now :D
Apologies, I thought I had replied to this when it was posted. At the time, I had no Mac available to test on, and had no clue why it would've stopped working as I hadn't changed anything. So I didn't even know what version did work.
Turns out - it's nothing I did. Apple just altered their old "this file doesn't have a certificate and may be dangerous, do you want to run it anyway" message to "this file is damaged, do you want us to delete it?" The only way anyone has found to resolve this is to:
- Have me buy a Mac and a dev license for $100/year, which isn't going to happen.
- Manually run a script to disable the certificate check before running the game.
- Possibly running the Steam version might let it use Steam's certificate.
When the next version is out, the Mac download will include instructions on how to disable the certificate check for those who want to.
