The game was really fun! The jumping felt just right, and level was designed so you weren't punished too hard for missing any jump (I never got sent back more than a minute). Great art as always!
seneca
Recent community posts
Yep! I made a little patch that fixes the game so it runs properly, you can download it here: https://github.com/usrbincat/BmmLLaunchPatch
I think I tested it pretty well, but let me know if it doesn't work for you!
Yet another report of a softlock. I can pause and hover over cards, but it's stuck on the enemy's turn:
What I was doing: two turns ago, I took a "Searing Flame" out of the Wyvern's graveyard. Wyvern played "Rest". My last turn, I played "Lunar [whatever]" to lower the AP cost of all my cards, and the rest of the turn history is on the side.
(Love the game though!)
Very nice game! I never would have thought that using slots for the basis of a strategy game would be fun, but here we are.
I found a bug, unfortunately: If you use wizards and swords to delete enough tiles from a slot so that there's less than 4, and pick the row that's missing a tile, the game crashes due to an index-out-of-bounds error. So that's something to be wary of.