Oh this is very chill indeed. Took a second to figure out what is happening, but it's pretty intuitive after that. Nice work :)
Senatrius
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Thanks for the review! I was planning to add something like that, i even added colored strips to walls of each section, but then I ran out of time for the end of the jam so they just stayed as a visual flair and not as something to help player orient themselves. I might add something when I decide to update the game further for sure :)
Wow, this is really high quality, I love it! It's challenging enough and the ability to flip the board is really unique. Great work. Visuals do remind me of a hacking minigame in Nier Automata, and I'm not complaining :) I did notice a couple bugs. When you first shoot at a target, the first bullet flies in the direction where you were facing earlier. And when you flip the board, if you just flip while you're stationary and don't move, you are invisible. Not a huge deal, just thought I'd mention in case you plan to work on this game further. 5/5
What kind of customers are these? You see them once and they expect you to know what they like as if you two are friends. On a serious note, great work! It's both challenging and relaxing, definitely one of those games I might come back to a couple times after the voting is done to nail all the orders.
Haha, yes, the inspiration was "This is the only level", an old flash game. I intended to have a lot more different iterations (around 30 or so originally) and gameplay changes in each one but due to time constraints and lack of knowledge on how to implement everything I had to scrap quite a few of them. I might come back to this game and update it with more levels and better visuals in the future though, thank you for the feedback!
My first ever game jam here and I feel like I am way in over my head due to lack of my general gamedev knowledge. Up until a day ago I've still been trying to figure out what to even make at all to match the theme. I've been stuck between ideas that might match the theme but sound like it would be the most tedious, anti-fun game ever developed on earth and ideas that sound like they would be fun, but either not match the theme at all, or would be way too difficult to make in a single week.
Now with barely 2 days left I'm not really counting on finishing it in time. Here's hoping that by the time the next game jam comes around, I'll have improved my game design and coding skills and won't be so stuck next time. Only time will tell.
Definitely looking forward to what kind of games others have developed, it should be interesting :)


