ikr limited color palettes are a godsend. I'm not even good at color theory but it's hard to go wrong when you use a good palette
Incompetent Fool
Creator of
Recent community posts
nuu you dont understand this is peak game design!
in all seriousness I originally had it where the player was invincible and insta killed all the enemies. I kinda shoe horned in combat mechanics after the fact because I thought the gameplay was lacking, but in hindsight that was probably a mistake because it isn't well executed at all :P I should've just leaned more into the power fantasy of the earlier version, don't fix what ain't broke and all that
welp thank you for enduring my sin game and sorry it wasn't up to snuff, I'm glad the cut scene landed well tho
oops that's my bad! The label on the top left is actually meant to be your health but like that wasn't clear at all
the strat for killing the enemies is to attack from behind so you don't take dmg but again that also wasn't clear, I probably shoulda put a tip in the game or something :P
anywho thank you for playing my game im glad you thought it was fun :)




