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seldiora

58
Posts
3
Followers
5
Following
A member registered Jun 05, 2018

Recent community posts

"We have superhot at home"

superhot at home:

is there gonna be a viewer for all the NSFW scenes? Or is it because they're "once in a lifetime"? XD

I do hope we can more easily revisit them than having saves scattered through the game...

(1 edit)

man, I though song 1 24% was hard enough, 27~30% is ridiculous! Still, nicely made.

*notices bulge*

I'm confused by the goal of this game...

ERROR in

action number 1

of Mouse Event for Left Pressed

for object upgrade_card:

Variable <unknown_object>.amount(100030, -2147483648) not set before reading it.

at gml_Object_upgrade_card_Mouse_4

############################################################################################

gml_Object_upgrade_card_Mouse_4 (line -1)

multiple characters are difficult to deal with, appreciate the effort. I think keeping it to 2~3 persons could have made it easier to get invested, as you showed everyone from the get go which was difficult to get used to.

says Lighting needs to be rebuilt (11 unbuilt objects). Game got stuck on the screen where you just see all empty sky around. Buggy... 

if DDLC was created in 1980

neat game, just tidbit, the moaning is a bit weird/stuttering, not very realistic. Feels like needs a bit of work..

I got to the weird character who's stuck in the cowgirl position and won't budge no matter what, is this a bug or am I missing something?

https://prnt.sc/i-LlVmJhvEFB

same -- Error: Uncaught RangeError: Maximum call stack size exceeded (see JavaScript console for details)

jumping seems one pixel off (especially pipes and walls...)

fantastico.

(1 edit)

this game in a nutshell:

study study study study study study study!! okay heres a sex scene. where they cum just from kissing. sure hun

the "a1" "a2" "a3" are weird and a bit too uncommon for game mechanics. usually it's 1. 2. 3.

weird lol

it's strange that killing nobody and getting hearts still gets puppet ending.... unsure why this is

(3 edits)

list of enemies and what I thought of them:

- Frog: Nice, good "tutorial" fight

- ATM machine: Decent first level, nothing too bad (I thought for sure we were going to fight the bouncer)

- Red Tie: Waterfall of Death required good reaction but otherwise was fine (I like how the high blocks showed his superiority)

- Mr. Skeltal: the Skrillex influence seemed to show through his chaotic patterns, the hardest guy

-Guru and Frog 2.0: Guru was weird but fine, and frog 2.0 had a huge tendency not to target the left most column, uncertain if purposely or not

real nice game, I like how the final guy wasn't convinced by your act

heheh, you're welcome. Also, I think the quest distances are a bit too far, for instance I tried going from Lady Molly to the place she recommended next but even from home (F-11) to Lord Word (B-7) takes a bit too long, I know I could probably do sidequests in the meantime, but it'd still take a really long time and I doubt Molly to Word is the sole quest

never mind, sorry, my computer's just being a slowpoke, thanks for responding though

problems: I somehow got stuck at Aernum X=87, Y=1. Since there is no jump button the rocks just prevent you from moving.

I tried to track down Lady Molly but her coordinates' name bottom half was cut out.

i downloaded for 64 but it got stuck on the loading screen

interesting demo, I agree on cutting down on dialogue 

I wasn't a big fan of the grind, but not a bad story

after what I assume is the "tutorial", the game loads and freezes up...

(1 edit)

seems like the old men know about music theory, I tried using four chord progression at 170 BPM standard pop style with a few spare notes to appeal to the punkers and both crowds appreciated it

I'm not entirely sure Nightmare mode is possible, do double test that in case!

I did all the four confrontations but I couldn't guess the murderer right, what an oof

I wasn't able to load the main menu, it still stopped at 100% loading with music playing

my game keeps on freezing after it gets to 100%...

level two is too difficult, there's no way to stop the weirdo from carrying you once you start jumping

the major complaint I have is that you walk far too slowly, I'd rather the airport be friggin humongous and you walk like a normal person rather than walking like a snail

my game gets stuck on "the squirrel is a shrewd creature but weak"

when I pressed left mouse I was stuck flapping in the air forever

I don't like the fact that you point the gun the way you go, you'd have to hit and run in a really weird way that's difficult to do