nvm figured how to use fireworks
seimsisk
Recent community posts
Game crashed when I tried to create a new game. I was looking at the loading screen when it just closed and produced an error report. Idk how to add a file here so I'll just copy parts of the file:
----
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000018025c3f2, pid=1584, tid=0x0000000000000634
#
# JRE version: OpenJDK Runtime Environment (8.0_144-b01) (build 1.8.0_144-b01)
# Java VM: OpenJDK 64-Bit Server VM (25.144-b01 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x25c3f2]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
# http://www.azulsystems.com/support/
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x00000088fb6be000): JavaThread "main" [_thread_in_native, id=1588, stack(0x00000088f96b0000,0x00000088f9b80000)]
siginfo: ExceptionCode=0xc0000005, writing address 0x00000000ac7c7000
Registers:(......)
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J 1545 org.lwjgl.opengl.GL20C.glUseProgram(I)V (0 bytes) @ 0x00000088805f5201 [0x00000088805f51c0+0x41]
J 1585 C1 com.badlogic.gdx.graphics.glutils.ShaderProgram.begin()V (19 bytes) @ 0x000000888060564c [0x0000008880605420+0x22c]
j com.bitfire.postprocessing.filters.Filter.setParams(Lcom/bitfire/postprocessing/filters/Filter$Parameter;I)Ljava/lang/Object;+16
j com.bitfire.postprocessing.filters.Convolve1D.rebind()V+5
j com.bitfire.postprocessing.filters.Convolve1D.<init>(I[F[F)V+38
j com.bitfire.postprocessing.filters.Convolve1D.<init>(I)V+10
j com.bitfire.postprocessing.filters.Convolve2D.<init>(I)V+27
j com.bitfire.postprocessing.filters.Blur.<init>(II)V+87
j com.bitfire.postprocessing.effects.Bloom.<init>(II)V+29
j com.cairn4.moonbase.WeatherManager.<init>(Lcom/cairn4/moonbase/World;)V+227
j com.cairn4.moonbase.World.<init>(Lcom/cairn4/moonbase/ui/GameScreen;Z)V+258
j com.cairn4.moonbase.ui.GameScreen.<init>(Lcom/cairn4/moonbase/MoonBase;Ljava/lang/Boolean;)V+628
j com.cairn4.moonbase.ui.LoadingScreen.finished()V+39
j com.cairn4.moonbase.ui.LoadingScreen$1.run()V+4
j com.badlogic.gdx.scenes.scene2d.actions.RunnableAction.run()V+14
j com.badlogic.gdx.scenes.scene2d.actions.RunnableAction.act(F)Z+13
J 1828 C2 com.badlogic.gdx.scenes.scene2d.Actor.act(F)V (188 bytes) @ 0x00000088806d0798 [0x00000088806d0560+0x238]
J 2168 C2 com.badlogic.gdx.scenes.scene2d.Stage.act(F)V (236 bytes) @ 0x00000088808243f4 [0x0000008880823c40+0x7b4]
J 1940 C1 com.cairn4.moonbase.ui.BaseScreen.render(F)V (79 bytes) @ 0x0000008880721c7c [0x00000088807219e0+0x29c]
J 2571 C1 com.cairn4.moonbase.ui.LoadingScreen.render(F)V (31 bytes) @ 0x00000088804a4f84 [0x00000088804a49a0+0x5e4]
J 1936 C1 com.cairn4.moonbase.MoonBase.render()V (31 bytes) @ 0x0000008880723234 [0x0000008880722e60+0x3d4]
J 1854 C1 com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update()Z (213 bytes) @ 0x00000088806df85c [0x00000088806dea60+0xdfc]
j com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop()V+101
j com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lcom/badlogic/gdx/ApplicationListener;Lcom/badlogic/gdx/backends/lwjgl3/Lwjgl3ApplicationConfiguration;)V+258
j com.cairn4.moonbase.desktop.DesktopLauncher.main([Ljava/lang/String;)V+192
v ~StubRoutines::call_stub
--------------- S Y S T E M ---------------
OS: Windows 8.1 , 64 bit Build 9600 (6.3.9600.17415)
CPU:total 2 (initial active 2) (2 cores per cpu, 1 threads per core) family 6 model 60 stepping 3, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, clmul, erms, lzcnt, tsc, tscinvbit
Memory: 4k page, physical 8303564k(5481832k free), swap 11056076k(7813208k free)
vm_info: OpenJDK 64-Bit Server VM (25.144-b01) for windows-amd64 JRE (1.8.0_144-b01), built on Jul 26 2017 06:27:16 by "tester" with MS VC++ 10.0 (VS2010)
time: Sat Jun 27 14:26:46 2020
elapsed time: 77 seconds (0d 0h 1m 17s)