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Sedgwick2K

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A member registered Jun 11, 2020 · View creator page →

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Bro what are you talkin bout?

Absolute great work.

(1 edit)

I've published an announcement DevLog to my DragStar page. Check it out here: https://sedgwick2k.itch.io/dragstar/devlog/162431/volume-2-development-started

Here's my first completed game, DragStar. I've interpolated a very old arcade game called Kee Games Drag Race for this game (actually I was thinking about a PC port of latter, but this seemed way easy... and better :D)

In game you have 5 races ("heat") to race, with you being able to race 6th if you pass 6 seconds of best time in any five.

Here's a photo of a game:

https://sedgwick2k.itch.io/dragstar
Times in left are best times, right of them are session times.

I hope everybody likes it. I'll be happy to get a feedback about the game.

Early Release 4 comes within a week, to be followed by full game by end of July.

Hi everybody, I'm Sedgwick2K!

I'm a member of Game Maker Community, I myself made lots of demos that I've forgot over 8 (or 9) years. I study Computer Science in college, I'm just newly completed my freshman year.

I can tell that LabRat is my first project that made that far. It is a first person labyrinth game, though those labyrinths are not generated with A* pathfinding system (honestly I still don't know what it is :D ), so I made all those mazes on my own.  This game has two early releases in GMC, so this version is Early Release 3. Here is what it contains:

  • 9 progressively larger and more confusing mazes
  • Movement with WASD and look around with mouse
  • Ability to toggle graphics and widescreen with F1 and F2 buttons.

Here is a screenshot from in-game playing (in high graphic widescreen mode):


And here is the link to project page:

https://sedgwick2k.itch.io/labratmaze

Have fun while playing! I'll be happy to recieve some feedback!