Totally understand and I agree the work required to do this would probably not be worth it. I don’t think the game particularly suffers for it, I was mostly just curious as the whole thing is a new concept for me. Thanks again for making it!
Secret Orbit Studios
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This is great! Never heard of Nonograms before and this is a very fun introduction.
One question I have from playing several puzzles - it seems like sometimes there are situations where there are two possible solutions to a given set of unrevealed tiles, and I have to just guess. I’m wondering:
- Am I wrong and there is actually always a way but I just can’t see it?
- If I’m not wrong, is this a standard feature of nonograms in general that’s just part of the puzzle, or is it in the implementation of the game that these situations arise?
It would be satisfying to know that there was ALWAYS a way to figure out the correct solution without guessing, but I’m sure that would be a complex programming task. Or maybe I just need to level up my solving skills!
Either way this is very fun and I’ve already spent many happy moments playing this game :)
Thanks for making it!
-Rick