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SDJedi

20
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3
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2
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A member registered Mar 20, 2019 · View creator page →

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Excellent! I know how much work went into this, as I am in the process of building a turn-based RPG in Unity myself. It may be a small amount of content, but it feels very polished and shows a lot of potential. Keep up the good work!

Cute ... made it to 749m ... I noticed there are times where coins spawn in unreachable places, e.g. right at the bottom of the screen. Just a heads up if that wasn't intended.

"You've taken your first step into a larger world" ... best of luck on your journey.

Nice job. I made it to 36 coins ... what other features are you planning to add in?

I like your concept. There are some bugs to be worked out, but nice work on what you have so far.

Simple, but fun. The planetary scale is cool. If you're looking for feedback, I suggest slightly slower projectiles, a tad faster response time when moving the cannon, or a combo of the two. Keep up the good work!

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I especially like the music. I made it to the bottom, but didn't see anything there. I take it there's no victory screen yet?

I can tell a lot of work went into this. Games like this seem simple on the surface, but as a dev I can appreciate the effort you put in. Keep up the good work! :)

Nice little puzzle game. /Thumbs up!

I see ... are your rooms proceduraly generated or did you make each by hand?

Neat concept. Have you tried a version where the ball doesn't damage the player?  Might be helpful for new players trying to get the hang of the controls.

Nice work. How many rooms are there? I made it to room 10

I enjoyed it. It's actually harder than it looks. I made it a decent ways down. Is there an end, or does it just keep going?

Hehe cool. Is there any kind of win condition

Well, I made it to 61. :)

Fun little min-game. Well done

Thanks for checking out my game. I have much to learn before I start entering any competitions. :)

Fun little game. :) Need a way to restart after you beat it.

Nice job. Gave me a smile. :)