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A member registered Jul 10, 2016 · View creator page →

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Love this - such a creative use of Pulp!

Ah yeah, looks great! The story side looks nicely intriguing too :)

Gave this a run at the weekend, and it's a really intriguing little game. Always amazed that pulp can be this smooth! I can imagine extra UI tweaks might be good, like maybe flashing up platforms for a few seconds after landing on them to firm up the level layout in a player's mind. Looking forward to seeing where it goes!

Gorgeous entwining of exploration and memories, very nice.

Picked this up from the advent calendar and finding it a fun little game for a really quick gaming session. Love the music, but finding banks hard to find for some reason. Is the map generated randomly each play?

Fantastic stuff, such a fun game! Just "feels" right, even down to the little feather dropping as you flap.

Fantastic stuff, such a fun game! Just "feels" right, even down to the little feather dropping as you flap. Well done :)

Loving the vibe here, suitably mysterious. I also have a desperate urge to find out what's behind the closed door, and what the fairy ring does - would be great to find out if there's more planned for this...

Ah this is so good! As a shmup fan, I really appreciate the right amount of, and patterns of, incoming bullets, and the balance between having to dodge and shoot accurately. The soundtrack adds the cherry on top too. 

It would be great if your own bullets just kept firing - they seem to stop if you don't move the crank, although perhaps I just need to stay on the run more ;)

Loving the vibe here, suitably mysterious. I also have a desperate urge to find out what's behind the closed door, and what the fairy ring does - would be great to find out if there's more planned for this...

The idea behind this game makes me laugh so much! There's also something quite ... zen about it, which I really enjoyed too. I'm definitely going to have to go back in to get past the Dodge minigame though...

This is fantastic - what a great first game. I really like the way the love for Space Harrier comes together with your love for the cats, and then throws in a little crank twist as well, brilliant combination all round.

This is fantastic - what a great first game. I really like the way the love for Space Harrier comes together with your love for the cats, and then throws in a little crank twist as well, brilliant combination all round.

Thanks Alex - glad you found that out, I'm still working out how much to tell new players up front vs letting them find out gradually :)

Thanks! Hoping to make those crystal crushes slightly more common in the next release :)

Love this to bits, the movement is spot on. I'd also second just some basic timing stuff, I can imagine my family trying to go for the fastest attempt on each hole for hours 😁

Mysterious and amazing, haunting and unique. Like Oddness, reminded me of the anime Blame! at times, but more in feel and theme than anything else.

I also had some passages dropping off the bottom of the screen and only found the Settings menu afterwards. (I'd assumed it was because I was running under Wine on Linux...) Also small point - is Nettle misspelt as Nette in a few places? 

Otherwise, thank you so much for this.

Really enjoyed this experiment, perfect with a cup of tea.

Thanks for this, such a lovely and unexpected vibe.

So glad I finally came along to this - well done and thanks to all the people involved!

Lovely few minutes exploring - linux 64-bit build works fine for me, just had to go into the directory and run "nw". Thanks!

So nice, simple and inspiring - I love the reflections in the pool :)

This is amazingly well put together, and nowhere near enough comments here to push people into playing/reading/experiencing it. Well worth setting aside 15-20 minutes for, when you have the time and space to dedicate to it.

Lovely few minutes. Thanks for not beeping out the word "piss" too.

Played this after Norwood Suite, and found myself just wanting to hang out at times, watch the conversation flow and enjoy the tunes. Wishing this place was real.

Short enough to sting, sharp enough to be remembered. Many thanks for this, very powerful.

Just to say I'm running this via itch+wine on Linux (latest Ubuntu) currently. Had to kill it after switching to another window and back, but keyboard controls worked fine on first run-up.

Great game, btw!

Many many thanks for this - short and sweet, such a lovely atmosphere to it.

Very nice! Got sucked into this very quickly and enjoying it a lot - it did freeze, so here's the error message from the console in Firefox:

>

Uncaught RuntimeError: index out of bounds

    dynCall_v https://v6p9d9t4.ssl.hwcdn.net/html/3874424/WebExport/index.js:8

    browserIterationFunc https://v6p9d9t4.ssl.hwcdn.net/html/3874424/WebExport/index.js:8

    runIter https://v6p9d9t4.ssl.hwcdn.net/html/3874424/WebExport/index.js:8

    Browser_mainLoop_runner https://v6p9d9t4.ssl.hwcdn.net/html/3874424/WebExport/index.js:8

index.js line 180 > WebAssembly.instantiate:1461026:1

Not something I would normally pick up but that feeling of the darkness inside cars and the long line stretching out in front of us is common and strong. I enjoyed this a lot with the YouTube playlist piped through headphones and the night outside waiting patiently. Many thanks!

Brilliant - thanks! Loving this game!

I think I have oopsed in the first few minutes, and put a rock and a drill under the crafting machine - now I can't pick them up again. Is it possible to delete a save file at all so I can start again?