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scratchingway

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A member registered Jan 17, 2019 · View creator page →

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This morning I read your postmortem and then played this and it inspired me to dump about 4400 words onto the page, about this, and the feelings you shared there, and a whole bunch of personal stuff I obviously don't need to get into here. I did particularly resonate with your feelings about thinking about oneself. I hope it gets easier for both of us.

I think one of the coolest things we can do with our art or even our self-expression is incite others to feel weird or strange or uncomfortable in a way that gets them/us to create ourselves, to try and figure out what it is that we're even feeling. And I'm glad I got to be on the receiving end of that. I hope to one day inspire that in others.

I'm thankful I got to play your game, I'm happy it inspired me to work on my own things, I'm eager to see what PANTHALASSA turns out to be, I'm hopeful that you are satisfied with this and that, and I pray that you find fulfillment in your creative pursuits and peace in a difficult time.

this was really neat to check out! i love the card ideas and art!!

thank you thank you!

thank you! i had a lot of fun making them and trying to vary up how much they evoked certain shapes

thank you! it was pretty neat to try to evoke strange or normal objects. wish i had made the time to do some self-recorded sounds tbh tho...

thank you! perhaps i should make a satisfying set of noises for when they're cycled through

release... the slug!!

awesome! this was super neat

wow, i'd never seen YOMI Hustle but that game looks sick. depending on what you're going for, you might try to vary weapons up by range/speed/hitbox/damage type. so you might have like fists/daggers be fast but short, but they would differ in terms of like, what their hitbox looks like or what effect they cause.

so in that way, you could maybe split swords into short/long/massive, or include clubs/axes and make them feel a little different from a sword?

thats me