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ScottJams

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A member registered Oct 30, 2020 · View creator page →

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Had an absolute blast playing this! Really loved the simple but detailed aesthetic, and how the music just kept on going between launches so it picked straight back up the next time you launched. Super fun!

Feel like it's missing one very, VERY important detail though... I have to know the kitties name!

Had a great time playing through this. Enjoyed the variation in the levels and the metroidvania-esque backtracking to complete each stage with acquired powerups. Levels did well teaching you how to use each ability intuitively.

Camera was really nice, zooming in and out where appropriate whilst focussing on specific platforming "screens". The scene at the beginning as well as the ongoing text popups helped a lot with giving the game a little narrative as you go along too.

Look forward to seeing your next submissions!

Glad you enjoyed trying it out - and yes, I absolutely love both of the games you listed. I really enjoy games with very straightforward mechanics but tight character control, so I definitely took some notes!

I'll be sure to check out your submission and leave some thoughts - thanks again!

Thanks for the valuable feedback - I've gone ahead and changed the dash hotkey to shift to avoid hotkey conflicts within browsers.

Serves me right for building WebGL at the last second!

P.S. I'm very much a cat person so I'll be checking out your submission shortly! Thanks again!


(1 edit)

Hey, I appreciate the feedback - this highlights that I need to demonstrate the usage of core mechanics more thoroughly in future.

I've added an image below the game to clarify.

You are able to modify the dash using directional inputs to dash in any direction you wish, which when combined with jumping should allow you to clear any obstacle.

Thanks for taking the time to try out my submission and leave a comment. I'll be sure to give yours a try!