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ScorpioEight

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A member registered Aug 27, 2023 · View creator page →

Recent community posts

Version 0.06?

Gatiling groink has no tower hitbox

One thing I've noticed while playing is that the new update is how the Ice shooter doesn't react with the poison bubbles even though the normal ice does.  I've also noticed that on the bridge honeywhisps can be placed on the path.   I think you should be able to attack the pikmin that steals the battery, and when I placed a tower in its path, the layering got messed up and it went from under to over.  you can also place towers on the generator and the battery.  In other terms the update is extremely fun!  with fresh content and exiting premises, I can't wait until 0.05!

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Thank you! this version removes a lot of bugs, especially the placement issues, but I notice that towers can still be placed in the treasure Inventory and on the beginning/end of the bridge, I also think honeywhisps should be less powerful and maybe a more powerful more expensive tower can make it more efficient, overall things are looing great, I am still pushing the Porqullion Idea though.

Hey!  Its me again, After playing a bit more I've come up with some other suggestions.  On the title screen I've noticed Pikimin running away, I couldn't help but want to click them, perhaps you could make it so if you clicked it they would run the other way?  or maybe they fell down and then got back up.  Another thing I noticed is that I kept clicking the Icon for the tower I wanted to place and it would be placed behind the menu, I think behind the menu should be off limits to the towers.  My personal favorite enemy from Pikmin series is the is the Porquillion.  Perhaps they could shoot out spikes and wait a bit to regenerate them?  Those are just a few ideas of mine.

Thanks for taking my feedback, I really think there is some great potential here!

I see a lot of potential in this game, I've only played for a bit and I'm already coming up with strategies!  Aside from the praise I have for It there is some constructive criticism.   First off I find the ability to stack towers on each other quite peculiar, I think it makes the game more easily ran through.  Secondly placing the Towers on the track seems a bit odd, but I don't think the towers should be placed in water or above the pit either.  A click and place tower placement method could be in good use, where selecting the tower that is wished to be placed could be done using a hotkey or just a click of the mouse, additionally the tools could be used in a rapid fire sense where you select it then can place multiple without going back to the menu.   That's my opinion of it so far, mainly only GUI and placement issues are a problem to me, but while playing my nectar droplets weren't showing up, I could still collect them but they were disappearing, just an additional bug.   Anyways, That's all I have to say, hope there are updates to come!