If god mode is turned on even if starting stats arent changed they will drop to 15 points lower than they should on game start, like a generational fighter will have 55's in most stats and a prospect will have 35's, and even if you do change stats in god mode theyre lower than they should be when the game starts, a stat set to 99 will be an 83 when the game starts, on a good note i like the change to the signature moves system it feels better when you can get them from fights and can have unlimited moves, i still think ko's and tko's are a bit rare i really dont know if im doing something wrong fightplan wise but i cant even get a knockdown
Scoobisbatman
Recent community posts
Not sure what causes it but after the update sometimes fights will start then the fight stats will all be zero all around, injuries randomly appear and the player can never win these because it seems to just trade rounds back and fourth with the opponent always getting the first round, its basically just an auto loss when this happens
in the amateur tournaments you have a cardio disadvantage between rounds but opponents seem to always have 100% at the start of the fight. you can get stuck trying to advance a week and it tells you to pick your fight day gameplan like it hasn't already happened as a side note there probably shouldn't be many 80+ overalls hanging around the amateurs with like 6-8 records you cant really use those fights for development if you just get slept and ruin your career early, also why is it that durability maxes out at 90 for the player? Distance management also is stuck at whatever it starts the game at. on a positive note both the amateur career and signature moves were good additions though some of the signature moves dont seem to get used and they take a bit too long to level up, I might suggest a potential or talent selector during character creation that affects growth rate for moves and maybe attributes to make characters more interesting than just the difficulty selection