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SciVia

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A member registered 5 days ago · View creator page →

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Interesting puzzle, great use of "Count Down". As someone who also submitted a puzzle game I know how difficult it is to design engaging levels and you are doing a great job! To address the issue other players mentioned, I guess placing level 10 earlier (which will force players to extinguish the candle on the first move) would help to naturally tutorialize the players.

I like how users drag through the numbers and operators to make an attack, the plus and minus are however rarely used. It might be more useful if overkill is not allowed (so the final number must be exactly zero)

Great to see another fellow jammer decided to take a challenge on puzzle design! Good job!

A truly creative idea! Amazing use of "Count Down"! I love this!

Truly amazing puzzle game! As a guy who also chose puzzle game in the submission, I really appreciate what you have done in level design in 4 days. Great job!

Amazing puzzle game, reminds me of "Baba is you" :) Level 4 was a shock to player though, would be nice to either clearly indicate level 1/2/3 as "tutorials", or insert levels of intermediate difficulty between level 3 and 4. Great work anyway!

Great job as a beginner! Keep it up!

Very interesting concept! The count down of the main character gives a tense feeling, but the exploring mechanics itself is already interesting enough! Well done as a first game!

Cool game, though it is challenging to distinguish the height of the platform with the current setting as the tiles will start blocking the view. Also it took me some time to understand what "deposit" means.

Appreciate the concept, though players will benefit from a tutorial level to get used to the movements and understand the actions.

Impressive puzzle game, very natural flow. As somebody who have also submitted a puzzle game for the Jam, I do understand the challenge and I think you are doing a very great job!

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A very interesting take to the topic, and a very special experience. Though I think it will be better if Adam's lung can expand and contract according the to movement.

Enjoyable game, though indeed hard to control and may cause glitches at high speed.

Extremely creative take on the Game Jam theme! The roguelike element fits in nicely.

Thanks for trying out! There is indeed another virus strain (the "ally") starting from level 25. Apparently I am still not very good at level design but my original plan was to introduce different mechanics and interactions slowly.

Interesting concept, would benefit from more polishing on the control after the Jam.

Truly addictive

Love the idea that the players are setting up the challenges for themselves! Excellent idea and great work!

Truly interesting concept! Though when I place vertical cubicle walls, I start to lost track of them as they do not show the blue shade. Anyway I do enjoy looking at the workers walking around.

Truly interesting concept! Though when I place vertical cubicle walls, I start to lost track of them as they do not show the blue shade. Anyway I do enjoy looking at the workers walking around.

Truly enjoying game, and the music is an amazing touch. Having the position locked to the previous one makes my brain hurts, which makes the game suitably challenging, great job!

Thanks for the encouraging comment and constructive feedback! This is the first time I join a Game Jam and I do find a streamlined level design to be challenging, as a quick remedy in the Game Jam setting I also provide the "Hint" button to players.

Great artwork and amusing idea. Would prefer a clear mouse click then a more confusing "slash" though, took me a while to figure out the movement needed and even for that I keep missing. A clearer instruction is preferred.

A tutorial will help, I also find it a bit confusing.

The artwork seems to be a bit too heavy, I have clear performance issues and the dialogue box failed to load from time to time. The UI and artwork looks pretty nice though.

Thanks for the encouraging comments! This is the first time I join a Game Jam and I am still learning, glad you like it!