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Schweem

15
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1
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A member registered Aug 10, 2022 · View creator page →

Creator of

Recent community posts

Hey thanks for playing! I really appreciate you taking the time to leave your thoughts! There’s a common theme between the opening and the end, it doesn’t feel good to play. In trying to invoke some wonder I think I lost the player experience along the way, food for thought next time!!

Thank you so much! I’m glad that you enjoyed it, that opening moment really turned into a huge oversight. The lights changing directions was a last minute addition, it messed up that initial set dressing though!

I loved this! It was a such a calm experience, the gentle nature of just exploring worked so well to the jam theme, and the creatures and environments were stunning!

Hey thanks for playing! I really appreciate the input, I wanted it to be a dramatic and sort of confusing moment, but I never want players to feel lost. Would a more obvious visual difference between the player and background at the start have helped?

Thank you so much! For now it just restarts, I’d love to explore more ideas with the concept though!

Looks awesome! Really liked the simplicity of it, really cool take on the jam theme. Had a really good feel to it!

Thanks so much, I promise new things are on the way! I appreciate your continued support, this year is going to be big!

Just pushed an update to all platforms, I was able to recreate the issue but under different circumstances. The issue should be resolved and you should be able to properly advance to the next level. If you do try again let me know how it goes! 

Looking into this now! Thank you, sorry about that.

Do you have any more specifics on the issue? I just retested the new version I put out this morning and wasn't able to recreate the described behavior.

These are impressive! I can say confidently that I've never cleared 2-2 or 2-3 in under 10 seconds. Glad you enjoyed the demo, keep an eye out soon for new levels and mechanics!  

just got this fixed, going to take a look at one or two items before preparing the update. Keep an eye out for an update announcement soon!

Thanks for playing! That's a great catch, sorry that's not tracking correctly. I'll take a look at it in the morning, hoping to have a fix out tomorrow!

(1 edit)

Today I released the demo for my first upcoming game, Pathfinder! 

itch link: https://schweem.itch.io/pathfinder

The game is a small movement-focused platformer. In each level, you have a set number of jumps you can use to reach the end. The game tracks and stores your time in each level, with multiple approaches available for you to chase the fastest times! The demo features a total of 9 levels, with each set of three using a unique color palette and tileset. 




This is my first public launch and I'm excited for the opportunity to share my work with everyone! 

Thanks for playing! Glad you enjoyed it :)