Great game! followed you for future updates!
Sceptical Orange
Creator of
Recent community posts
Thank you very much! The controls are hard at the beginning (the problem is I played it for many hours so balancing speed etc. was hard - probably standard problem for jam games). I already have some features in mind for a post jam update, but I guess a part of the appeal of the game is the simplicity.
Sorry for that, I noticed on the streams where my game was played that most people read the description on the itch gamepage - so most of the ingame text is redundand I guess. I will work on this game after the jam finished. Some guys, I think Bantol (https://bantol.itch.io/) and his cohost suggested on their twitch stream to bring it to mobile. This is a very good idea I think (never brought a android game to the play store - good test project I guess) So if you are really interessted I would be honored if you follow the process. Thanks you very much for taking the time to test the game.
Yes you need to get used to it. It was actually me thinking wrong when coding... But I left it in because I got used to it while testing, then forgot it. Lol. When I expand the game I will include a settings menu. I thought about mouse aim but I wanted to keep it as simple as possible. I always try to make the game as simple as a super Nintendo or Gameboy game in terms of controls. Thank you for playing!









