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sbkdev

18
Posts
1
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93
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A member registered Jun 17, 2020 · View creator page →

Recent community posts

(1 edit)

Game freezes and crashes when i try to change audio volume  in settings what could be causing this

impressed on how you implemented 3d movement amazing game so far,quick question /help tips on how to import animated 3d models can only import static ones

updated Managed to get the editor working reset my pc should have been inconflict with some software had installed mainly to do with dot net .

managed to buy the pro  :) version created it in the itchu app folder

C:\Users\bumba Studio\AppData\Roaming\itch\apps\easy-fps-editor-pro\Projects\fpstest

Could the space in between the username be a contributing factor?

also facing the same




Source: System.Drawing

Reason: Parameter is not valid.

Stack trace:    at System.Drawing.Bitmap..ctor(String filename)

   at EasyFPSEditor15.ResourceTexture.Load(String path)

   at EasyFPSEditor15.Resources.LoadSinglelineResource(String path, Int32 type)

   at EasyFPSEditor15.Resources.LoadAllResources(String dataPath)

   at EasyFPSEditor15.Editor.OpenProject()

   at EasyFPSEditor15.MainForm.OpenProjectToolStripMenuItemClick(Object sender, EventArgs e)

   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)

   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)

   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)

   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)

   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)

   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)

   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)

   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)

   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

   at System.Windows.Forms.Control.WndProc(Message& m)

   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)

   at System.Windows.Forms.ToolStrip.WndProc(Message& m)

   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)

   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

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currently using windows 10 updated could that play a part ..working will start perfectly then moment i save it will work but after sometime gets corrupt same thing when i updated a custom modifier.So tried backing up the project then trying to reopen it still also ended up corrupt. noticed others are able to make games without this issue.will appreciate the pointers may what i need to counter check or the folder need to be place in a specific part on the pc eg programs or drive c

quick question using the pro  version does it fix  project not getting corrupt noticed free version keeps doing that so having a challenge to learn it more before i get the pro.

(1 edit)

Thanks finally got the package today time to testing out the first part had asked about shockwaves

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awesome this when have seen notification that you replied. thankyou so much for the feedback because thats one challenge i had with one shader couldn't add effect after camera moved  beyond first part of the room because your tool will make me make crazy game feel experience soo excited

can the shockwave effect work with platformer games where character has a following camera.Already love the effects and set to buy

awesome game design

Awesome thankyou.There is just something special about retro game design

really love the game looking forward to full release and also wanted to ask the pixel font you using its clean and readable

amazing game and love that it teaches you how

 the game works

amazing game and concept

just noitced the first part try to make the fan sound fading not just cut once you leave its trigger area its a very good atmmospheric design