Fantastic! Definitely earns a spot up there in the hall of fame of the genre right along with its inspirations. I've learned a lot about Borneo and the period, and also grew inordinately attached to so many characters (Tweety...). I can't believe this is free, and will definitely buy the sequel.
aza
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Glad you enjoy!
In broad strokes, to become an avatar, you must first get marked by an Entity by brushing with it often/significantly enough. Some Entities are easier to encounter than others (eg lots of opportunities for the Corruption through the plot in season 1); if you're struggling to get a rarer specific Entity, you can try spamming visiting the library or Archival Storage during your work day for random opportunities.
Once you first get marked by an Entity, you'll get the option to "answer the call" on weekends, which will list the Entities currently available for you to pledge yourself to if you so wish. Once you've picked one, you can't change to another in this playthrough, but they don't get dibs, so if you get the call of the Corruption super early that doesn't mean that you'll never get a chance to instead pledge yourself to the Eye later on. :) You can also "lose" the interest of some Entities so they might come and go; for instance, you can fight off the Lonely or the Eye by hanging out with your loved ones or refusing to do Institute work.
And once you have become an Avatar, you'll need to regularly feed your patron if you don't want consequences. (But maybe you want consequences? :) )
Playing as an Avatar is totally optional, but it does have lots of achievements and unique scenes (including nsfw -- this is the only way to "date" Entities).
Ooohh there's been more updates to the ending?? Time to re-re-play it!
And I exactly agree re: applying translation and playing Sennaar that way -- though I did input my notes and translation in the game, just never using the validation tool that smoothes out the final translation. Also, for some of the words and concepts in Trevosa, there aren't necessarily direct English translations, which I loved :)
Nope! Partly bc realistically, the characters finding this out should react negatively, which I didn't want to inflict on players when this was intended to be a horror-fantasy-enabler (same reason no one ever finds out if you're banging Elias). And also bc I didn't want to have to write and code all that for every possibly character lmao
Enjoy the scoobydoo horror office comedy 🙂↕️
I haven't been able to find the last 3 documents, but could still make a very educated guess for my last 3 characters considering the remaining titles, and this did nothing to take away from my huge enjoyment of this game. The little twists like
(spoilers)
the gender variations, including neutral gender, the compound words, the words that cannot be translated but can be understood, the succession rules being based on things one wouldn't expect based on habits of male primogeniture, usurpation throwing chaos into the expected line of succession... that's something I love in language/culture-discovery puzzles and so rarely see!
Congrats and I'd love to see more like this from you!
[checks creator page]
oh lmao yeah I didn't recognise your username but ah ok this is by the creators of My Friends The Monster Trainers and The Case Of The Dungeon Descent which I adored, NO SURPRISE HERE, keep it up you wonderful minds 👍
I haven't done one ordered list of all secret achievements, but here's one for how to get some specific mini-variations of the endings (some of which give secret achievements), and there's questions and hints of all types in the comments on the AO3 page :)
How wonderful! I had a great time with the puzzling and figuring out the story; even guessing some of the twists ahead just made me feel smart and just made it harder when I eventually found the scene that revealed them. Great job on the HerStory-like writing to make each separate scene interesting in various order of discovery. Love the pixel art style also. A lovely little gem!
So cute! It feels like a wonderful tribute to monsters-collecting games but with its own mechanics. I had a blast.
I'm very impressed with the personality all characters got from so little text. Loved having two takes on some events, and quickly becoming able to tell right away which friend wrote this letter -- I love these kids and want to protect and nurture them!! So wholesome ;w;
I want to keep playing in this world for hours and hours :)
there's no "good ending", there's a few non-standard early endings (where you die, mostly) but that aside the game always ends at the end of S4/start of S5 with the canon setting :D of course, some players may find that ruling a domain as an avatar of some unspeakable horror with their traumatised and/or also monstrous partne is an ideal and happy ending!
Loved it! I was just having some light fun and enjoying Eli's fun "teehee i'm totally not an alien" lines and incredible design, then I started getting void 1 stuff and got completely sucked in. Really enjoyed the slightly-off and casual horror scenes, and the True End hit harder than I thought. I love Eli and will remember them for a long time! (If they let me)
Thank you for the walkthrough, that helped a lot and I had a lot of fun exploring to get all the endings.
There's just the Skip button being finicky sometimes (not always showing correctly as on or off, and quite a few times I would suddenly skip quickly through completely new ending text and have to reload to actually read it). And the start of the True End dialogue had everything suddenly really slow down for a couple lines before normalising again (possibly bc of the animation or music?). Even with that, very pretty game and polished-looking UI.
Fun!! Really enjoyed this, the characters are all delightful in their own way (YEAH THAT EURY ART, and Cain is very efficientaly adooorable) and the atmosphere is great, especially its sudden tonal shift near the end (Rafael, babe???). Very impressed with how much you packed in so little playtime, and the level of effort and all the little details everywhere.
Will absolutely be back for the additional route when it happens <3
Loved it! The graphic style is absolutely incredible, I truly cannot tell how much (if at all) is photos of real life stuff and how much is computer art, if you tell me these characters are actually clay figures doing stop-motion animation I'll believe it.
And again, the puzzles are so cute, creative and refreshing. Always a little spark of delight when an element is reused later when I expected to be fully done with it.
And i GASPED in happiness when making the final solution.

