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Savander

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A member registered Jul 16, 2019 · View creator page →

Creator of

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That's unfortunate. What browser are you using?

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We used https://docs.unity3d.com/ScriptReference/Texture2D.SetPixels.html
to draw brushes on Texture2D. Generally, I had a quite few problems, and one big is that it's not really performant but that was the best solution I could think of. 

Drawing texture should be moved to GPU(but I had no enough knowledge and time to do so) 


Actually, because of painting we had to somehow force and warn people to not resize window. It causes that painting doesn't work properly :P 

The game is not really optimized. I had no time to make further research on the drawing topics, so it's not very efficient. I'm glad that people don't have many problems!

Nice to hear that!

Pretty weird FOV, not gonna lie :P Couldn't wrap my hand around it :P
The visuals are nice, music a little bit too loud and harsh. Overall nice jam game 

Haha! Very funny and nice game! It reminds me quake rocket jumping or teeworlds grenade jumping!

Overall interesting game! Two things I don't particularly like are that: moving is a little bit too binary and jumping is jerky (animation jumps between frames, instead of smooth transition). But the idea is pretty nice!

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Enjoyable gameplay and nice music :)
I would like to see more levels, and maybe more mechanics!
(It would be nice to add a timer, so people could speedrun game!)

PS. It would be funny if collapsed blocks could kill you if you are underneath. (You can trigger falling just by jump under the blocks in last the levels)

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haha :) Yea, but without eating last slice, you missing the whole part of the game :c (Eating is just the beginning)

Cool concept! I like the idea of a dynamically sized tic-tac-toe board!

I'm missing sounds and music. 

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We just made it too hard (not intentionally, was easy for us), need at least 7 clicks per second :)

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Hmm, I see the bar, but they doesn't do anything. I dont' know, arrows should move me left and right? If yes, they don't :/ 

Opera, Windows 10

Are you sure it works? I can't do anything :/

Thanks! We tried our best!

Nice to hear that! 
Thanks for playing :)

100% table coverage is the goal ;)
Actually I simplified it, so you don't need real 100% of table coverage. 
Thanks for playing!

Very interesting idea, I like that on almost every level, you are playing as a different entity.  I'm missing music and SFX. There are also some collision issues I guess (sometimes I can't move or jump from the ground). 

Overall, good job! :)