Hey Tommy, Thank you so much for your feedback. The original plan was to implement several controller layouts with rising difficulty level (NES controller, SNES controller, XBOX Controller …), but as with most gamejam games, the ambitions were larger than the time I had, so I just went with one. Perhaps some day I will take the time to polish and extend the game. I am glad you had fun.
Sascha Reinhold
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A member registered Apr 08, 2020 · View creator page →
Creator of
A Meme-imal Bitsy Adventure
Interactive Fiction
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A two-player coop game about a long sea voyage from Lübeck to Nowgorod to be played over video conference apps
A social photography game to be played during video conferences.
Recent community posts
Clotilde Soffritti in: Never Double Park your Spaceship comments · Replied to Lorenzo in Clotilde Soffritti in: Never Double Park your Spaceship comments
Clotilde Soffritti in: Never Double Park your Spaceship comments · Posted in Clotilde Soffritti in: Never Double Park your Spaceship comments
I really love the pixel art, music, sounds and animation – all very polished and charming. Unfortunately, when I played first, I was able to avoid the monster all the time and won the … but as I didn’t have any encounter, I never saw the dance part. :( Nevertheless, I tried that afterwards and was really entertained by the dance battle. Well done!!!
Tower Defence - Return of the Purple Blob jam comments · Posted in Tower Defence - Return of the Purple Blob jam comments
Council of Birds; Dagger and Chain - Revelations jam comments · Posted in Council of Birds; Dagger and Chain - Revelations jam comments








