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Sapient Algorithm

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A member registered Aug 01, 2022 · View creator page →

Creator of

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Thank you! :D

I managed to finish it, pretty cool short game. I really like the crunchy visuals and the eerie atmosphere. Also, I feel the level fits really well with the Strange Places theme, although I think there is more 'room' for polish when it comes to assets. I'm not sure if I discovered everything, because I didn't see the rotating map thing from the screenshots (might have been on some computer screen?). Very cool effect for the hallucinations/static distortion/anomaly corruption thing. I think this has the potential for future development and an eventual full release and I would have some suggestions for improvements such as: better ambience with more  and better mixed sounds and random noises and maybe a second line of dialogue to let the player know that there are things happening if you keep hitting your quota. On that second note, when I played I didn't realise I should keep pulling the levers to meet the quota and I would say a second audio line would indicate something different might occur if I keep playing. Also, very cool idea with the cassette player. Overall, you have the better 'Decay' game. Good job!

This is what I could come up with in the last 3 days of the game jam
https://itch.io/jam/brackeys-15/rate/4313090

Some random thing I made and tried to incorporate some text-based mechanics
https://itch.io/jam/brackeys-15/rate/4313090

Here is something weird and nonsensical that I managed to make in 3 days
https://itch.io/jam/brackeys-15/rate/4313090

Not my best attempt, but I'd say it is decent for something made in 3 days
https://itch.io/jam/brackeys-15/rate/4313090

cyberpunk Christmas or never-ending December :D

:D

Thank you very much for playing! I apologise for the current state of the game, I did not have time to implement everything that I had planned, so I included only the concepts that I found the most interesting. :( I might come back to add some things that I initially intended, like additional centuries to explore (alternate history for 18th and 19th century) and a possible secret route leading to a "true" ending. :)

Thank you! Unfortunately I didn't have time to implement everything that I wanted, but the idea was that you would get to explore up to 6 centuries (alternate past/history and imagined future) at your own pace and in any order without a true ending. Although, I had an idea for a secret route that would lead to a true ending, restarting the whole game, which I might add when I have time to update the game. :)

Thank you very much for your kind words! :D

Thank you!