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Santos

83
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A member registered 27 days ago · View creator page →

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Thanks for the feedback :) 
Yes absolutely, we ran out of time before we could implement a tutorial

This is a 5/5 in narrative and artwork for sure! Great world building. I honestly see a lot of potential on this to be a full game :) Congrats on an amazing entry!

Such a simple idea but so addictive! Great implementation, it's the kind of game where you lose track of time playing. Congrats on a great entry!

A lot of mechanics and concepts for such a short jam, impressive :) 

I would've loved to have some sort of tutorial, I got quite lost for a while, still not sure I fully got everything. Congrats on a great entry!

Cute bundle of minigames :) I was not sure how to win the first one though, is it a matter of time? Congrats on a fun entry

Great work! I like the depth you added to this known game, I feel like each special chip was well though-out. As a minor complaint, I really didn't like the sound of the chips when they slide... hehe Regardless, congrats on a great entry!

Woow the intro is amazing! I love the universe you created in such a short time. For feedback, I was not sure if the time I was collecting was automatically added, or I had to press something to add it to my countdown, I got confused about that. Regardless, congrats on an amazing entry! :D

Thanks for the feedback!
Fyi, the upgrades you get are permanent, even after dying. So if you collect some movement speed upgrades, soon you'll be the Flash :D
Overall, we definitely should've made some sort of tutorial, but we ran out of time

Cool aesthetic and game idea, very creative. My only complaint is that I'm not sure I got how the countdown takes place. It seemed to only show up when I had already arranged all the items. Maybe I just missed some of the mechanics. Anyway, congrats on a super cute entry :) 

Very good execution! I like the level design. A small piece of feedback is that it took me some levels to realize that the small screen following the robot was showing how many seconds I had. I would suggest to either make the text bigger, or move it to the UI. Anyway, congrats on a great entry!

Very polished game! I wish there was a bit of a tutorial right when you start, so you know which steps to follow, but I'm debating whether that's actually a good idea. The panels in-game made it all more immersive, so I guess it's up to preferences. Anyway, congrats on a great entry!

Very polished game! I wish there was a bit of a tutorial right when you start, so you know which steps to follow, but I'm debating whether that's actually a good idea. The panels in-game made it all more immersive, so I guess it's up to preferences. Anyway, congrats on a great entry!

I feel like there's potential here, but missing more polish and features. Regardless, congrats on a solid entry :) 

Aah, I think I didn't notice the speed on the slow one, or the charging one. I just noticed some of them took more hits to defeat, but I feel like the different movement speed added a more visible difference :) 

Such a fun game! I love the writing and the art style. Very well made bundle of simple minigames. Congrats on a great entry

The amount of levels is so impressive! Congrats! I really like the level design, and the mechanics. I feel like you could easy the user a bit more into the mechanics, I still got confused after several levels about how all of them interact. But could just be that I'm a dummy for puzzle games. Anyway, congrats on an amazing entry

One of the most creative ideas I've seen in the jam, it's like a demonic version of Strange Horticulture. The game has a lot of potential, although it's held back by being a bit too confusing and also harsh when making a mistake. Understandable since the jam is a very short time. If you polish it a bit more, you can make something great :D 

Very cool system of upgrades! I would've loved to see more diff in between how the different enemies behave. For example, I liked how the blue ones were way faster, would've loved to see more of that. Overall, I really like this entry. The contract system also adds another layer. Congrats!

I loved the level design, very clever use of the mechanic to create interesting puzzles. I would suggest making it possible to revert the hourglass, because it's a pain having to restart the whole level if you fail. Also, I would suggest binding the hourglass activation to a key, to make it easier. For example pressing Enter to activate a near hourglass. Otherwise, it can feel like this puzzle game requires suddenly some platforming abilities from you. Like in the second level, stopping the second hourglass on the right time is difficult.

Overall, great entry, I really enjoyed it. Cool to see how different our ideas where with the same title :D 

wow, the polish on this game! Amazing job for such a short time. I like the art style and all the sound work. Maybe my memory fails, but I remember Fruit Ninja being more chill, and this feels way more stressful (in a good way). It keeps you on your toes, great job!

If you get some time, we'd love some feedback on our game too :) 

Very cool game, I love the simple artstyle, it's so clean. Also, great work on the level designs, kept me on my toes hehe

If you get some time, feel free to check out our game, would love some feedback :D 

I love the idea, reminds me of that one Mario minigame. I had a few issues with it: some clicks don't do anything, and the "NEWS" text covers the portraits. Despite this, I think it has a lot of potential, congrats on a very solid entry!

If you have some time, feel free to check out our game and leave some feedback :D 

I like the take on the theme, and the sketchbook like art is very cute. Congrats on a very solid entry!

Also, feel free to check our game if you have some time. Would love to get some feedback :D 

Very creative idea! I really liked the puzzle design, I wish the game would've had some mouse controls for the stopping and rewinding time, so it would've been easier to navigate. Congrats on an amazing entry!

Also, feel free to check our game if you have some time, would love to get some feedback :D

Very fun game, and super cute art, congrats on a great entry! It's a pity that there's no music or sound effects, I feel like it would've elevated the game a lot.

I like the idea! Very fun to play, it's a pity there is no sound because it would've made the experience a lot better. Level 4 was already so difficult (in a good way). Congrats on a great entry!

Thanks for the feedback! I absolutely agree, we were planning on it but ran out of time hehe Lesson learnt for the next jam :D 

Very cool game! I would've loved a way to instantly die/reset when I ran out of fuel and was left wandering off. That being said, I love the gameplay loop, and the art is great. Congrats on a great entry!

If you have some time, feel free to check our game :) 

I like the idea, but the UI is a bit hard to use. Also, some of the text has some background color that makes it difficult to read. I think it has potential :) Congrats on a solid entry!

Very nice game, congrats on a great entry! A small complaint I have is that I would love to use the mouth to attack, using J messes up the pace while walking. But maybe that's just me. Anyway, I really liked the gameplay and level design.

Feel free to check our game if you have some time :) 

I like the idea and the art is very cool! Very original setting as well. The web version lags quite a bit though, but great entry overall, congrats!

Super cool audio work and visual effects! The UI could use some work. Overall very good entry, congrats!

Great take on the theme, and I like the visuals! It's very polished for such a short jam, congrats!

What a great implementation of the theme! I like that the grenades constantly keep you alert and in a fun stress mode. Also, great work on the upgrade tree. If I had a small complaint, I would love for the enemies to be more visually different (like different colors). I had a hard time telling some of them apart.

Good concept, it has a lot potential. Just some bugs that you may want to take a look at. At some point, the movement of my character stopped working. In another run, my character got stuck on top row of the map, and I couldn't go down. Overall, very solid entry, congrats!

Creative take on the theme, and I like the art congrats :) I would've loved to see more tight platform controls though

Very cool voice acting, that was fun. Also, very creative idea. I would have loved to see maybe a more tight countdown for the first levels, felt like it didn't matter how many shots I wasted. Overall, great entry congrats!

Cool idea, keeps you on your toes! I like the art style as well. Congrats on a great entry!

It's a very fun idea. I think I would've liked a bit more ease-in in the first levels, I found the second one already hard enough. But great entry and I love the art!

Such a cool implementation of the theme!! It's so addictive, congrats on an awesome entry