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Sangheli Games

88
Posts
8
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47
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A member registered Apr 19, 2019 · View creator page →

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Recent community posts

Не стал долго играть, ибо апгрейды на скорость уничтожения, а апгрейдов на количество растений почти нет, и в итоге зачастую у меня пустое поле и приходится долго ждать,  а в начале не стоит заставлять игрока ждать :)

а апгрейды на урон... ну их не надо так много, их может заменить любой автокликкер, так что нужно другими способами усложнять игру.

Плюс, как будто бы нет перекрестного  влияния валюты, например за счет капусты я не могу прокачать параметры, которые влияли бы на морковь, а хотелось бы.

В любом случае, работа сделана хорошо, идея хорошая, арт хороший, есть желание накормить монстрика.

Лутчая игра джема

музыка создает лягушачий вайб

хорошая игра

хорошая вариация  на тему papers please

хорошая игра для джема

Хорошая вариация на тему PVZ.

А вот звук увы для меня звучит плохо.

The bank image doesn’t change, but the bank amount is supposed to reset on death — it turned out to be a bug.

Thanks for playing Pay Or Die! It was really interesting to watch someone else play it. I saw where a tutorial was needed and where the gameplay could be improved and polished :)

Thank you for the feedback — it really helps me understand which direction I could take the game in.

I made this game for a jam, and honestly, I didn’t expect so many people to play it.

Yeah, the player’s gotta figure out what the cards do themselves — you can totally mess yourself up or even heal the enemy by mistake. It was a prototype I made for a game jam, where the idea was to explore how different cards interact with various enemies and items.

I really love games that can be played with one hand — your game is honestly a pleasure to play.

окей, это отличная инкременталка

Хороший визуал, хорошее следование темы, свежий сеттинг для игры

Good visual

Внешне напоминает Pistol Whip

Крутая игра, на уровне die in the dungeon

концепт ок, но всё слишком медленно

Thank You!

Yes, the jam version really does have optimization issues — it won’t run on a phone at all.

Sorry for making only 150 levels in the game.

How long did you play it?

Thank You!

Unfortunately, I didn’t have enough time to finish the enemy attacks properly.

Thank You!

missed local saves

very strong visual

It looks like a solid foundation for a mini-zelda game.

Ok, flight sims are often hard for me, but the game is fun

cool visual

cookie tank it's funny!

good visual and movement

good visual and cool concept of zelda-shooter with room by room walkthrought

ha-ha

Thank you for letsplay!

Thank You!


If you enjoyed the game, Could you please leave a rating?)

https://sangheli.itch.io/arsenal-gear-vr-cookie-missions/rate 

Thank You!


If you enjoyed the game, Could you please leave a rating?)

https://sangheli.itch.io/arsenal-gear-vr-cookie-missions/rate 

Thanks for the feedback on the balance!


I wanted the early game to favor the player, which is probably why lives barely get used in the jam version.

If you enjoyed the game, Could you please leave a rating?)

https://sangheli.itch.io/arsenal-gear-vr-cookie-missions/rate 

I’m really glad the game brought so much fun!

By the way, levels where you have to save coins from lava sound like a great idea!

Could you please leave a rating?)

https://sangheli.itch.io/arsenal-gear-vr-cookie-missions/rate 

I’m glad the game brought you enjoyment.

I tried to make the early game a bit easier to favor the player, so it would be more fun. Thanks for sharing your thoughts on the balance!

Could you please leave a rating?)

https://sangheli.itch.io/arsenal-gear-vr-cookie-missions/rate 

Thank You!

If you enjoyed the game, Could you please leave a rating?)

https://sangheli.itch.io/arsenal-gear-vr-cookie-missions/rate

Thank You!

If you enjoyed the game, Could you please leave a rating?)

https://sangheli.itch.io/arsenal-gear-vr-cookie-missions/rate

Thank You!

If you enjoyed the game, Could you please leave a rating?)

https://sangheli.itch.io/arsenal-gear-vr-cookie-missions/rate