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sandeben

6
Posts
2
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7
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A member registered May 03, 2021

Recent community posts

If I were to be selfish, I'd say that's a shame, but I completely understand. Good to hear though that you're still active, and I can't wait to see what you come out with next! Take your time of course, but please do give me a shout if you're even a tiny bit interested in having a hand, with audio or anything else. I'd love to be a part of it, and I wouldn't ask for anything (unless it somehow went super viral and made you rich af)

Yup, I'm still working on a horror project, although in Unity this time (as another dev uses it full time so it's a bit faster for him to do stuff). We're definitely moving to Godot afterwards though! It's be a longer, horror/stalker game with Resi style puzzles, and life's gotten in the way a bit and slowed it down, but it'll be out on Steam and whatnot in the next few months. I'll give you a shout when it is!

Absolutely brilliant game – this and Egg Fried Rice are definitely the best horror games I've played on itch!

Do you have any social media presence, or do you do anything elsewhere? I'd love to see what else you're up to if you ever post anywhere, and even contribute to a future game (full time sound designer for games here)!

Thank you! That's very helpful and much appreciated

Thanks so much for the reply! After seeing Tunic and Crow Country being made with ProBuilder in Unity, I'm interested in a totally in-engine option like that, but it's not a necessity.

That sounds reasonable then and not too crazy. Thanks again, much appreciated!

This is great, thanks! Do you know how to disable/reduce the warping effect (affine texture mapping?) that happens on textures though as you get close? I'm pretty new to this so I'm sure there's a simple solution that I just don't understand yet!

This was fantastic - so far, definitely my favourite of these "going out at night to get some food" games!
I see you used Godot – could I ask how you put together some of it? I'm currently deciding on whether to use Godot or Unity for a similar project, and weighing up the options – the biggest things I'm considering now are modelling the environment/house (preferably all in engine), and doing the shaders and PSX style VFX. Did you do the PSX stuff yourself?