No I already deleted the game so the log file is gone, sorry!
Sam Quist
Creator of
Recent community posts
Basic info
Windows 11. I tried the default windows version. Computer specs: 32 GB RAM, Ryzen 7 7735HS CPU, NVIDIA GeForce RTX 4060 GPU.
Bugs
- No collision on most furniture in the house, or objects in the world (I assume this will be fixed later).
- There was pieces of a car in the street in front of the house? Not sure if it's meant to be like that, but it looks unfinished. Included a screenshot.
- Dr. said "house" in text but "building" in his voice line when directing me to the metro.
- And most of all: I collected the tape behind the metro, walked down the road until I found a forest area, then exited to main menu and hit the continue button, only to find that all of the game's colors and textures were glitched out. When I exited to main menu and hit continue again, the colors changed but were still glitched. I included screenshots in the imgur link below.
Here are screenshots of some of the bugs: https://imgur.com/a/doctor-kairokos-qa-screenshots-Sgn3bHX
Feedback
These are some things that would improve the game:
- I did not finish the game because I got stuck. I went to the metro station as directed, where I assumed the time machine controller was based on a prior conversation, but I didn't find anything there besides a man. I wandered around for like 10 minutes and didn't find anything. Unless the game glitched, it's likely I was missing an important piece of information to tell me what to do at the metro.
- I found a tape behind the metro and also didn't know what to do with it. Some guidance would be nice.
- It also took me a while to find the phone in the house because there was little indication of where it would be. Designing the house more simply or giving the ringtone a doppler effect might help it be found easier.
- I wouldn't call it trash, but I didn't get to a point with any real game mechanics besides walking around. There's a lot to improve, but hey, it seems to be coming along!
Credit
Sam Quist
Hey there, I would be interested in doing some level design for the game. I've worked in Unreal 5 before and your premise sounds pretty neat. Do you have a timeline for the project? Here's my portfolio: https://samquist.github.io/ Here's my discord: semquik
Hi there, I might be interested in contributing some writing to the project. I have a Bachelor of Arts degree and have written for some narrative driven games before, including dialogue, lore, and worldbuilding. I must ask, do you have a timeline for this project, or is it something with no set schedule? My discord is "semquik"
Hi, I'm looking for a 3D game project to work on. I've done lots of 2D games already, and am looking to branch out. I'm mainly a designer, but can write and draw too. I'm just okay at 3D modeling, but I know how to set things up and design levels in Unity and Unreal. Reach out if you need me! https://samquist.github.io/











