Creepy and nostalgic at the same time!
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Super creepy and super fun. I can't decide which is more unsettling: the ambiguity of what happen(s/ed) or the lack of control you feel at key moments. I've already played Normal and Difficult, now off to play Easy mode!
One of the games I've played multiple time, because I want to explore every single pathway. And each time, I acutely feel the protagonist's weariness with a world that doesn't work to fit her.
A fully realized world, offered up only in fragments! I really liked the way you played with the way we read, like how The House is centered on the screen but becomes the subject, object, and more of different sentences, depending on the direction. It fits in with your overall use of ambiguous and translated language.