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SJ

165
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A member registered Aug 15, 2021 · View creator page →

Creator of

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Thank you for your interesting feedback, it contributes to the answer to the famous question “What makes a game fun?” Here we were less focused on immersion and more focused on challenging the player.

That's a very important point, thank you for sharing!

Haha thank you that's kind of you!

Great game all around! I loved the SFX especially the kiss when you save the carrot hahaha 

Great game! The visuals and gameplay are unique, the SFX sometimes was sharp like the footsteps and jumping and the difficulty sort of jumps quickly in the second or third wave. i was merging like mad and the rabbits werent keeping up. I kept most rabbits at green level so they dont blow up quickly and only blew up ones when needed but they still couldnt survive long enough.

Nice our games were very similar in concept, but we managed to explore more aspects you didn't have time to add. Great visuals, I would recommend healing items be veggies and not just a health hologram and if you do want to work on this project some more add a hiding system and a dash mechanic. I liked the bunny ears animations when it jumps, spend some time on adding more animations too it would be nice.

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We didnt put too many foxes to avoid it being too difficult, but they do patrol most of the map. There is a pattern, if you go through you would be 100% safe and I think you accidentally took the best path lol

Took me 521 seconds. At first, I thought there was a bug with the carrot counter then realized it was the hawk lol I didn't feel the foxes did anything, don't know if I missed it. I like the randomness of the foxes popping up here and there and the hawk mechanic is well made with a good warning time to dodge. SFX are well designed, wish there was some music. Great game!

Did you use the dash? You have to press it every time you wanna dash.

You did a great job with the effects, both visual and sound, it really made the game feel polished. I couldn't get past the first level it got frustrating; I think the indicator of power in the jump is not very clear. Some background music would have aced the presentation criteria I would say.

My favorite part of this game was the audio, music and SFX are on point! The game concept is good but the fact we are unable to measure how much charge we are passing to each station makes it a guessing game when we are charging the platform. That part was frustrating. Also, in Level 7 while resetting I somehow spawned under the level, next respawn worked fine but after that level game was too difficult to continue. Great work for a solo team though!

Great concept and use of limitation! I faced two issues, one the awesome music disappeared after a while (I am slow in puzzles :D). Second was the controls were a bit wonky, the arrow up key would work 3/5 times. Not sure how that bug happened, but it was a nice and challenging experience.

Very well made, the music and SFX are just perfect! The game mechanics are good, but the game play is not what was expected. When we get in a circuit, we imagine a race against time. Here the race was for robot destruction. I would have preferred the robots to randomly spawn in the track for us to utilize them as boosters and get better time.

All in all, this is a great game! I believe it's going to be in the top 5, well done.

I like the camera shakes when the big enemy hits the edges of the screen. Golden skull was the toughest enemy! My only issue aside from the font was there was no clear objective, I directly jumped into the battle. Great work for a 3-day jam though!

i think some complained about speed while others didnt may be due to the frames per second we have set on our screens? Food for thought 

Okay so I installed it and played the game feels too fast and when jumping the jump happens so quickly I cant even make it to the other side. I feel like the game is playing at 5x the speed. Also when rendering a fight, sometimes the stats UI are bugged and show several stats overlapping which makes it impossible to tell your current stats or the monster's current stats.

I like the concept of the game and the music fits well, its just the bugs ruined the experience for me. Let me know if the html version runs better.

I wanted to try out your game but my antivirus detects a trojan. Not sure if thats a false positive, can you provide a browser (html) version?

Thank you for your great feedback, I agree with all your suggestions and honestly most of them were planned but we just couldnt finish everything on time. We kept working till the last few minutes, unfortunately some bugs escaped us like the bubble not showing correctly if not played in Fullscreen. I think we might polish this after the results come out and incorporate more interactive music based on player danger.

Ah okay I didnt know that, was that mentioned somewhere? That is a helpful tip!

Best concept and presentation hands down! I love this SFX and how smooth the animation is! The idea of this game reminds me of daydreaming in class with my stationery tools making my own worlds! I loved this.

Okay I figured it out and finished the game man that was a lot of papers lol

How do I play this game? I cant get past the first level! I want to rate it well but idk what I am doing lol

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Fun game and great presentation but finding diamonds felt like a grind. Literally flipped everything on the map at least 5 times!

Man this game was frustrating! I appreciate the random map generator though, but character hit box is too big, the rooms are too small and character speed too slow. We die too easily. Maybe I got unlucky with the respawns and randomly generated maps.

Interesting game, I didnt really understand the ghosts being a secret. They felt random? Maybe based on damage output? No idea I was very confused most of the time xD

I got stuck on the second level and just now I realized the solution to the first level was in the game screesnhots xD

Relaxing game but the hint system did not help me lol

I got fooled!! Nice work for a beginner and glad to hear you did all the assets yourself!

A really great concept and excellent execution! Only complaint I have is the font used on the papers clues was unreadable, I was barely making what it said. Not sure if that was intentional or a resolution issue.

The story is amazing I could almost relate with the socially anxious protagonist. Only issue was there was no gameplay, I was just breezing through a story a nice story but not really interactive. 

Great presentation, the animations, SFX and music worked well together.

Great game and I love the concept; one thing that annoyed me is the direction of rotation was always opposite of what I expected pressing the arrows. Got quite creepy by the end I like the ending xD

Not my cup of team but a really unique concept! I love the music, and the puzzles kept getting more difficult! This is way harder than it seems

I enjoyed the game although I never managed to get the easter egg. Turned on all 4 stones and nothing happened, actually my character froze in their place and got killed. lol was that the secret?

This is my highest rated game so far, I think this is a winner! Great effects, intriguing story and scary monster xD Only issue I faced was some bugged colliders here and there I am not sure what was happening because it feels like something is blocking me then it doesnt block me anymore later. 

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No its a filled shape with curvy sides but resembles a triangle. I am pretty sure I got it at least once

One of the clouds represents somewhat of a triangle shape.

I read it and it didnt mention a core mechanic disappearing. It only mentions the balloons change shape so i thought thats fine 😅 its unfortunate about the html version Ill give it another try using the downloadable then

The art and SFX fit so well together, and the music completes the vibe! I didn't notice any secrets apart from figuring out the long jumps using shape shift. Also, what's the point of different shapes? Circle is faster but explodes on spikes, square and triangle seemed the same for me.

The voice acting is superb! I like the chill music and smooth SFXs. The pause before combining the pages then saying the secret phrase was funny. I enjoyed the experience but I didnt feel like I was playing as much as I was just walking. Great work overall.