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Samantha Avron

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A member registered Mar 21, 2024 · View creator page →

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the music is really cool, love the atmosphere that it added to the feel of exploration even tho I didn’t like the game itself much

Low FOV and no sensitivity settings made this game quite hard for me to play, especially near the simple platforming moments where I tried jumping but was either too late with the jump and didn’t jump, or too early and coundn’t make it;

I get the FOv is a personal thing, but it felt really claustrophobic to me, and the half puzzles half walking simulations weren’t that engaging. Cool concept, hard to enjoy cause of personal preferencem, but absolutely has an audience with the right people;

Best of luck in the future

The concept of a fishing game is quite fishy, but it has quite a cool execution. I was a bit confused at first at which fish are dangerous and which are friendly, but after a few tries it became quite obvious and cool. I feel like the timer is a bit too low? I get why, but I couldn’t get my score above a few thousands before the time run out. Cool nonetheless

I feel you, designing those puzzles made my brain explode too, and then I had to send it through all of my friends to figure out where it’s broken and my god there was so many softlocks that I corrected, yet there are many more I couldn’t find; thanks for an honest review, first gamejam was quite difficult

138 Deaths, 23 minutes, the concept is really cool, the visuals are amazing, but the browser performance makes some levels extra hard

льоха ліьпьоха