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SalviCalvillo

29
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6
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A member registered Jun 13, 2019 · View creator page →

Creator of

Recent community posts

Great job Mark, I think this is really interesting and even people who don't make games can really understand the basics. Great explanation and performance!


I'd like to report a bug tho, and it is that sometimes the double jump doesn't trigger. I couldn't find the exact reason but a lot of times i tried to double jump, kit just wouldn't do it. 

Been playing for a while and it's really fun and interesting, good job on this!

Hola RoyalGhost, nos alegra saber que te ha gustado.

Desafortunadamente este juego ha sido hecho para un curso de la universidad y pronto empezaremos nuevos proyectos, así que no tenemos planeado añadir nuevos niveles. 

Muchas gracias por el feedback

Gracias por el feedback, nos alegra que te haya gustado y hayas disfrutado de su dificultad

Echaremos un vistazo a esos problemas para la próxima actualización, muchas gracias por el feedback

Gracias por tu opinión, en principio la cinemática se podrá saltar para la próxima actualización

Muchas gracias por el feedback, estamos trabajando en un parche que arregle lo del lag y esperamos tenerlo listo en los próximos 2-3 días. Nos alegra que te haya gustado el juego y sus mecánicas y lo de saltar la cinemática tambien saldrá en principio en el próximo parche.

Estamos barajando la posibilidad de añadir un selector de dificultad, muchas gracias por el feedback :)

Thank you for taking the time to play our game :)

Thank you, we apreciate it 

Really cool, well done and interesting challenges

Really cool, well done and interesting challenges

Would've never thought about this, interesting and it's visually awesome. I think you should try to add something to do while you wait for balls to stop bouncing, cool game!!

Would've never thought about this, interesting and it's visually awesome. I think you should try to add something to do while you wait for balls to stop bouncing, cool game!!

Would've never thought about this, interesting and it's visually awesome. I think you should try to add something to do while you wait for balls to stop bouncing, cool game!!

Cool idea, at first I didn't read the instructions so I had to die twice in 3D and once in 2D to get how it's played jajaja

Interesting Idea, a bit buggy but fun to play 

Looks nice, pretty difficult. It took me a while to understand what was going on, if you ever update it, you should add a tutorial ingame

i don't know why most of the time the player just trespassed the point, i think it's because the collision doesn't get detected because of the speed. Nonetheless, really cool game, if you ever update it I'd love to see more of it

Feels good to play, but going 1 vs 2 bot was a bit hard for me, anyways good work in only two days, congrats!!

It took me a lot of iterations to get the movement done and I made some changes last moment, I couldn't test that correctly, thx for feedback ^^

Really liked it, hope to see more of this in the future, good game feel and art. The only negative thing Is my fault, because I thought i needed to press the button for every move instead of holding jajaja, nice work!!

Cool game, start a bit difficult but satisfying when you finish

Cool, really well done, the game feel was awesome, it took me a lot of tries but I think overall the difficulty is fair and nice. Well done!!

It's cool, and more levels would have been cool also. I recommend to change the launch power modifier so that I can just hold the button instead of having to click everytime. And some sound FX would improve the experience a lot, still cool tho

This was fun, I wasn't expecting something like this, really liked it

Idea muy interesante pero que no he podido llegar a completar. La primera vez que llego al nivel de oir se me buggea el selector y no sabia que sentido estaba usando y lo he tenido que reiniciar, y la segunda vez he caido y no me llevaba arriba. La musica está muy bien y se ve muy bonito, aunque me cuesta bastante controlarlo porque salta mucho y no tienes mucha maniobrabilidad en el aire