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A member registered Nov 03, 2021 · View creator page →

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nice little sokoban! these always scratch a good itch for me. agree it ramps up fast difficulty-wise haha but the mosquito-murderer framing made me laugh. solid puzzlescript debut

honestly wasn't totally sure what i was doing half the time lol but something about it is really charming. the whole particle-messing-up-a-speedrun idea is so weird in a good way. cool unique entry

the box-select mechanic is genuinely satisfying, love the chaos when the crowd piles up. felt like it could use a bit more to it though - rising difficulty or some twist as it goes, right now it kinda stays the same. fun core idea tho!

really like the possession mechanic, feels great to dash around. got stuck partway and couldn't tell what i was missing - some kind of hint when you're stuck would help a lot. solid jam entry though!

ty! Exit 8 was 100% the inspiration haha

yeah that's fair, the early ones are too subtle. gonna add a clearer "normal" room at the start so you have something to compare to. thanks for the note

haha yeah there's actually 3 endings depending on how you finish - the vagueness is kind of on purpose but a few ppl said the same so i'll make it read clearer. glad you had fun

thank you!! tbh it's AI art that i pixelized after, glad it doesn't look like it lol

The Anomaly Is You / 異常的是你

▶ Play in browser: https://xinsheng.itch.io/the-anomaly-is-you

A late-night underground passage. One rule you already know from this genre:

see an anomaly, turn back — all normal, keep going — reach Exit 8 to leave.

But the posters start looking like you. The commuters won't meet your eyes.

And when the announcement tells everyone to turn back... you realize what they're turning back from.

Made solo in 72h for Mini Jam 212 (limitation: "You are the enemy").

What's in it:

- 23 anomalies, including ones you only notice at the very end of the corridor

- A chase, jump scares, and a creeping sound design (headphones recommended)

- 3 endings, plus the corridor remembers what you did — wrong calls break lights permanently, and it tracks which anomalies you've already seen across runs

- Pixel-art liminal horror, ~5–8 min per run

- English / 繁體中文, and fully playable on mobile (hold left/right side of the screen)

Would love feedback on what scared you and what didn't — it's a prototype I'm thinking of expanding. Thanks for playing!

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The art style is really impressive! I couldn't quite figure out what I was

supposed to be doing though. Nice work either way! 🦕

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Fun and easy to pick up, and those 3D dinos are super impressive for a jam!

Great work 🦕

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  Hi everyone! I just released my Mini Jam 211 entry — Dino Adoption Agency.

  It's the end of the Cretaceous, the asteroid is days away, and you're running the last dino rescue on Earth with only $50. Each round you're shown 3 adoptable dinosaurs — adopt one, pay its fee, and see what

   it gives back: a gift, a money pit, a 50/50 gamble, or a jackpot. Read the tags, weigh the risk, and save as many dinos as your budget allows across 10 rounds.

  What's in it:

  - 120 unique dinosaurs to collect — from felt-craft cuties to claymation meme legends (there's a rapper raptor 🎤, a coffee-barista bronto ☕, and a dino made of mac & cheese 🧀)

  - A persistent Dinodex — every dino you see is saved forever

  - Quick 3–5 minute runs with an endless "just one more" pull

  - English / 繁體中文 support

  - Plays in browser, desktop or mobile

  Theme was "Dinosaurs" and the limitation was "On a Budget" — I took the budget literally as the core $50 mechanic, and the mixed-quality art is a little running gag about a limited art budget too.

  Would love any feedback! 🦕

  ▶ Play here: https://xinsheng.itch.io/dino-adoption-agency

Thank you! Making the controls feel easy and intuitive was a big goal for me, so that means a lot. Can't wait to try Western Railway Service!

Awesome, thanks for playing it all the way through! Really glad you had fun. I'll be checking out Unexpected Outdraw soon!

Thank you so much! Getting the leaderboard working in just 3 days was definitely a challenge, but I'm glad it paid off. I'll be sure to check out The Last Team soon!

Thanks for playing! Hahaha, 'more dice' is always the right answer. Can't wait to play Wrong Wrong West!

Thanks so much! I'll be sure to check out HIGH NOON as well!

Thanks for playing! Glad you enjoyed the loop and music. You're right about the theme—I drifted a bit. I love your cursed die idea; adding different qualities to each deck is a brilliant way to strengthen the hook!

Thank you so much for playing and leaving a comment! You're completely right about the mobile experience—I actually designed it specifically to be played on mobile browsers. However, due to some rushed adjustments right before the deadline, the mobile UI currently has some overlapping issues and the font is a bit too small. I will definitely continue to work on this game, tweak and test the mobile UI, and eventually add proper art assets. Stay tuned for future updates!

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碰巧搞出來的效果,因為剛好沒有處理到沒選擇夥伴的部分(°ロ°٥)