Yeah, some may think the game is broken and not have the patience to get through the first 30s and just close and leave.
SageVyasa
Recent community posts
100% agreed. The pace lags and it's hard to stay motivated at the current rate of progression. I think definitely making X2 more plentiful and cheaper and perhaps even X4 makes sense to keep the income per second more progressive.
This also would give it more of the classic progression feel of doubling or quadrupling income at level milestones like 10, 25, 50, etc...
You've done a great job on the game. I've thoroughly enjoyed playing it (Im an idler and have played them all starting from Cookie Clicker way back).
Do you plan on having more Rebirth upgrades or anything else in the future or do you feel like the game is pretty much complete at this point?
Something isn't right with the $ earned. My Passive income (and Total income) shown at the bottom is $277T and I can see them going up by several B per second, but my available cash at the top left is still only $9T after 7 hours of letting it run and my available cash is only going up about 1B every 4 seconds.
So I think there is an issue with how the game is calculating the stats for the Passive income and Total income shown at the bottom left.
Hey Zimpzon! I refreshed the browser - are the two more fireballs from Master Wizard working? For some reason I thought I've already been throwing 3 fireballs when it used to be called Healthy Income. Maybe I'm mistaken?
And does Necromancer also give the Gold bonus that Goldmaster did? (or whatever it was called - I forgot now since you renamed it).
Thanks! Please keep the updates coming as you are able.
You're doing fine. I'm patient and enjoying watching you develop Idle Earl. =)
One thing to consider - if you would add an import/export feature it would really be appreciated so we can transfer our progress to another machine (I have an extra machine I use for "overnighting") and would like to move my save file there and continue, if possible.
Again, keep up the good work!
@Zimpzon, correct me if I'm wrong, but we should keep upgrading CZ because it feeds the multipliers for Witch Doctor, Wizard, and Zap Damage upgrade -- which are needed to help kill the higher HP enemies while they are still in the mob.
I'm on Arena 450 and still need more CZ to keep the mults working for higher arena mobs.
The only one not worth upgrading is Dagger Cooldown after lv 50.