Hello there. I have some experience with Godot's 2D workflow. I can write gameplay/UI logic in both GDScript and C#, and can make simple art assets, if needed. If your team still has room for another member, I'd be happy to lend a hand!
SCHAppDev
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Thank you for playing! That is most certainly a bug. Currently, there seems to be an issue with the web player on some device/browser pairings. If possible, could you try using a native build? They are stabler and is generally more performant than the HTML5 version. I'll look into fixing it as soon as I get back on my computer.
(Edit: This issue should be fixed in the 1.0.1 WebGL build.)
Thank you for playing! Have you tried using a native build? The web player can be a bit buggy on some device/browser combos. As for the world feeling a bit empty... I was originally planning on adding a bit more to it. Like finding items and rabbithole events. But, I was running a bit short on time.
(Edit: The jumping mini-game bug is fixed in the v.1.0.1 web build.)
Thanks! I just set the page colours to match my game's. This page has a lot of useful information, if you're interested: https://itch.io/docs/creators/design