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S-Dev

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A member registered Aug 11, 2021 · View creator page →

Creator of

Recent community posts

100% agree with the lasers hahaha, only 74 hits is quite increible! Congratulations and thanks for your comment

Thank! That was something I was worried about, the difficulty, I could not get find any playtesters to get other opinions in time. Thank you for your comment!!

Really liked beating this game! The valve puzzles were cool.

I have to admit I thought at first it was going to be one of the bad games because its simplistic artstyle, but this is the perfect example of not to judge a book by its cover!! Really addicting and satisfying to play! Congratulations!!

Really satisfyng to play!! I loved the cool origina weapons, however I felt the 1000$ one was a bit overpriced, I feel like the rocket launcher was better :)

This was a really original idea!! I loved the animations and the artstyle

Really cool concept!!

Really cool!! Most ejoyable game I have played so far!! 5 stars

REALLY COOL artwork and concept! I love the retro style to it. Congratulations!

By far the most creative game I've seen in the whole Jam. It is a really cool concept, this is a game that I would really love to see expanded and fleshed into a steam release!! Has a lot of potential

Really satisfyng to pllay! I was missing a little sound effect when eating other fishes, but that's just the little details. I wally love how you have decorated the itch page too!! Really cool.

Really cool artstyle. I had trouble with the controls at first, but then I realized that there was a tutorial, and it made it all clear. Very good overall!!

Really cool! The artstyle is amazing!

obvio

Yes

WOW! The artstyle and presentation for this game is OUTSTANDING! I usually do not like text adventure games, but this one was really cool. The atmosphere reminded me a lot of the diabolic game Pony Island. Really cool concept, and although I did not fully understand the "roll dice" command, I thouhg it was really original to include that minigame. Really cool overall! Congratulaions, great work!

This game is really fun. My record is 693.  At first I though this was going to be a board game beacause of the "Catan" sprites, but it took a really original twist, as you turned into the dice and tried not to stop rolling. It was pretty addictive, I have played like 10 rounds or so trying to beat my best score, the gameplay is really cool, and defentely a really original idea! This is the only infinite runner I have seen on the jam. The obstacles are also really creative, as they are pieces from the actual board game, although apart from the tree, it would have been cool if you would have added thee straw, the sheep, the rock, etc.

By the way, if you like strategy board games, you should try my game, it is a solo strategy dice game!

This game was REALLY cool. At first, I though that the fun part about the game was clicking fast on the enemies, but soon I realized, that not only that, but I had to quickly decide which squad to send, because if I sended one with few people it may not do all the damage, and if I sent one full one, it may not be worth it. The only thing about this game that I would have improven a bit more is the art style. This game in my onpinion fits better a pixelart style such as "Papers Please" or "Do Not Feed The Monkeys" or "Don't Touch Anything", it gives me that vibe. Really cool game overall!

thank you!

oh! I Didn't know that!

I am aware of this, but I did not have time to make a playable tutorial, anyhow, if you still don' understand how to play, I can give you my discord and explain  how to play personally how to play.

This game was REALLY cool, I don't think the theme really fits, but anyhow, the anjoyment and presentation were amazing. The music was really fitting and the visual effects and graphics were perfect for this style of game, really good overall.

Really cool game, the idea of "roll of the dice" to determine how the game changes is really cool! It is the more entretaining game I played so far in the game jam. My record score so far is more or less 7000 (I'm not really that good). It was really fun, specially when all the modifiers combined made the game super chaotic and fun, my favourite combination was the inverted controls, with flappy bird, and going in diagonal. Really cool game. By the way, it would be cool if you could try my game too :)

This game is really original! I have not seen a game this original in the jam so far, the idea is super cool, as you have to think fast to gain points, but without going over. it is amazing, the only negative thing I saw was lag, this is due to the game not being downloadable. Anyhow, really good execution and AMAZING idea. By the way, I will appreciate if you try my game too :)

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REALLY IMPORTANT!! 

"How to play" is in the itch.io page!

You can also click in the red "How to play" text to be lead to the tutorial on how to play.

Thank you!!

Thank you!!

All the instructions on how to play are on the itch.io page, it was specified there, it is sad you didn't read them :/

The controls for thi games were really good, and the dash ability felt AMAZING, and I have not seen such an original mechanic with the dice in any other platformer game of the jam so far!! Amazing work.

This game was really cool, the only problem  was that I ended up brute-forcing it instead of thinking about the solution, because it was easier, to fix this, I would let the player know which face is below the dice at everytime through a speechbubble or something like I did in my game. but otherwise, really good game!

This game was a really funny take on the theme "roll of the dice", and the artstyle was really cool too, the only thing I would have improven upon was to add sound effects or music, but otherwise, really cool! congratulations.

No

Lo siento, era un reto en 24 horas, y ahora ya no voy a hacer nada.

entendido

Es necesario hacer el juego en el plazo indicado, o puedo usar un proyecto que ya tenía empezado y modificarlo para que se adapte al tema?

no, haremos un video de youtube.

lo aceptaría, pero no le daría casi puntos, por que el 99% de los juegos que jamás han sido creados, van de no perder tu progreso, y no poner checkpoints es una excusa mala para programar menos

cuando termine la jam