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Ryugaki ~土砂加持~

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A member registered May 27, 2023 · View creator page →

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Ayyyyye, thanks so much!

I’m sure she’ll love it XD

Gracias! I appreciate the feedback, and I’m glad you had some fun with it! :D

Cute art with character-based animations! Neat mechanics once you get the hang of it. Invisible Timer on moves makes you pick moves fast keeping the game fast-paced. Some audio and the game would round out really nicely! Great job!

Really great design for Mouse! The capsule store felt fluid and looked great as well. Very solid game for a jam!

Ayyye, thanks so much! I used Hollow Knight as a framework to get it all together and I’m so glad that it shows!

Thanks for trying it out and I’m glad you enjoyed it!

Cute very comfy game! And a nice wholesome message at the end to leave you feeling cozy.

Good framework for a survival game, just needs some polish. Also, the music fits the tone perfectly, rock music is always a plus!

Very engaging game! This is a wonderful framework for a fully fleshed-out game in my opinion. UI and combat are fluid as hell, and never feel like you’re stuck in a slow turn sequence, which can be an issue with me on some turn-based games. Really great job here and I hope she ends up streaming it!

Thanks so much for the feedback! I debated doing a health bar for the bosses and decided against it. I went with a particle effect at the halfway points but with all the PFX in the game, I can totally see that not really being a clear indicator. Next time I’ll definitely keep that in mind!

I haven’t tried it myself but oof that sounds rough…

Pretty good for such a short time frame and SFXs fit perfectly!

Honestly really good start at a survivor game for your first attempt at a game. Having the upgrades in-game and out creates replayability as well. Good stuff!

I’m with you there on the UI thing. Each and every time I do a project I always think, “Eh I’ll do it later”, and it always ends up being such a pain. Learning Unity’s Canvas system was a bi**h and a half let me just tell you.

Aye no worries, Thanks for giving it a shot!

Beautiful art! And a wholesome story that leaves you feeling warm and fuzzy. Just by playing it, I can see how much effort went into it. Really great job!

Neat physics with the rope mechanics, definitely easy to learn, hard to master. Art was cute and the music fit the vibe of the whole game. Good stuff!

Bullet hell game with Mouse and Bubi. Reminds me of a simplified Binding of Isaac, very neat idea!

I was not expecting to play an FPS in the Mouse Jam that’s for sure. Mini-games made me laugh. Nice job!

Mousey and the SFX were adorable! The updated version fleshed it out a lot more. Nice Job!

Good start to a survivor game!

Really solid game from the art to the gameplay! Nice job!

Adorable art that I could totally imagine in Paper Mario! I’d love to see what you guys could make with more time.

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Here’s a place for all the game assets people want to show off. (:

https://itch.io/jam/mouse-jam-2023/rate/2242895

Gracias! (:

Fun, cute, little shapes game! Very comfy vibes. Nice job!

Cute point-and-click adventure! Bubi’s derpy RBF amuses me. Schiken.

Mouse, CDawg-monke backrooms maze! Cool idea! Oug, oug, oug.

If you find the time to give my game a rating I’d appreciate it! :D

The Metroid-esque music (: and that death explosion XD. Simple roguelike with a good idea behind it all.

If you find the time to rate my game I’d be ever so grateful! :D

Cute simple crane game! Nice job! :)

Really well-drawn and animated. Took the time to get all the moves relevant to the characters. Very nice game! Nice job on the UI as well quick and responsive!

Ayyyyyye thanks so much for trying it! I’m glad you enjoyed it!

Thanks for the kind words! Glad you had fun with it!

Thanks, glad you enjoyed it! (:

A simple cute side-scroller rage game with really well-drawn sprites and animations! The UI looked great as well. Nice job!

Cute little side scroller! Knowing you made the SFX adds to it somehow.

Ayyyye Gracias! Sprites looked great in your game as well!

Adorably cute game! Very “sweet” if you will. Nice job!

If you have a chance to rate my game as well, that’d be … “sweet” :D