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RyguyBombastic

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A member registered Jul 28, 2025 · View creator page →

Creator of

Recent community posts

Thank you for the feedback! You found a ton of bugs that I was not aware of, but it’s definitely good to know. Also spinning again without needing to replace your bet is a good idea. I didn’t think of that. Thank you for playing!

Thank you for playing! I’m glad that it gave a real casino experience without any of the financial hardships

Super creative concept! It did take me a while to figure out how to control but it was fun to play with once I got it.

I tried the tutorial but it still took me a little bit to understand. I like the concept though and it's definitely challenging to balance all the temperatures at the same time

It took me a while to figure out what I should be doing. It's a cool concept but I think a little more guidance to get started would be nice.

I like the concept. It's difficult to make precision jumps with the character, plus I feel that the other characters move too fast when they're no being pushed. It comes off as a difficult combination. Also, it's confusing that all characters only get pushed in one direction and it resulted in me getting trapped inside of a wall because I can't stop push someone into me.

Super cool game! It kind of reminds me of Plants vs Zombies when you need to collect sun but also manage the zombies. It took me a little bit to figure out what exactly was happening but it was fun. I don't think I got to try all of the upgrades but I like the ones that I did get and I really liked the special attack. 

I'm a huge fan of the art style. The animations are fun and the movement feels really nice. Great game!

Very cool! I think it got a little confusing to remember which button was in vs out, so it could be nice to have the buttons displayed. I like the concept and the style a lot.

Thank you for the FAQ. It answered most of my questions. This is actual insanity that you got this to work. And it's even more insane that its fun and interesting. Congrats!

Recommended 

1327 hrs on record

I've been playing this game since it was in early access and it's my favorite game of all time. 10/10 

Very cool puzzle game!

Fun platformer! I think the spikey ground obstacles are a little hard to see, but the movement and gravity switching is solid.

It took me a second to understand how to play, but it kinda reminds me of playing flash games as a kid. Super fun and unique.

The art is really impressive. I don't know if the gambling works right, as I won 8 spins of roulette in a row but never gained any chips. Also, I'm not sure how the randomness works but I got 10+ spins of roulette and it landed on black every time. I wasn't able to make it past roulette, and I can't tell if that's intentional because of the story or not.

Thank you for the feedback! I 100% agree. I wasn't sure what the best way to do that was so I just went with a high score, but those are really good ideas. Thank you for playing!

Congrats on making your first game! I think the art is super fun and the idea is creative. I don't think I understand how all of the mini games are played and it's kind of hard to tell if I'm doing something right or wrong, but the mini game idea itself is very cool.

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Super impressive! The vibe and atmosphere are really cool and your interpretation of Spin to Win is so unique. I think the game play felt a little clunky, but it's still fun. Also it's insanely impressive that you were able to build all of this in 7 days

Same as the other folks

Thanks for playing! I didn’t even think of that. We’re going to call that a feature 

This is nuts. It took me a week to just make the roulette part and you did both that and blackjack plus more. Very impressive and very cool

It crashed and wouldn't run for me

Thank you! Thats very kind of you to say :)

I just added the ability to select which card you're throwing. I plan on publishing it once the resubmission period opens. Thank you for the feedback!

Thank you! I actually just added the ability to select which card you're attacking with and I plan on submitting that once the resubmission period opens. I agree that there needs to be some amount of feedback so you can know when an attack lands. I'll see if I can get that added before the jam wraps up as well. Thank you for the feedback!

Thanks for playing! I'm sorry to say but there isn't actually a way to choose which card to use at the moment. We didn't think of that feature until it was too late into the jam so it didn't make it in time. It would've been really cool if it did though

Super cool game! I really like the aesthetic and the animations/design of the enemies. Great work!

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I'm having a hard time believing that this is a project made in 10 days and not a demo for an upcoming commercial release. Absolutely insane quality. The visuals are extremely cool and instantly pull you in. The movement is so quick and responsive, it feels like what I imagine a game like Ultrakill feels like. 

For my critiques, it is mainly what some other comments have already mentioned. It's difficult shoot when you're constantly pulling your aim downward. It would be nice if the aim would come back to its normal position after the recoil. It also feels like a very modern take on the Wolfenstein formula, but maybe a bit too modern for what I was expecting in this jam. Other than that, my only issue is that there's not more of it to play. Insanely impressive

This is insane in the best way. It feels like I'm playing an Adult Swim bumper at 3.

Super cute! It reminds me of something I would've played as a flash game back in the day.

"Employee of the Month - Satan" was a great addition. With the amount of damage you deal and ammo you have, it kind of reminds me of an old Resident Evil game. Like you have to risk your health trying to make it through a group of demons. Very fun and very cool concept.

I loaded into level two and I just had my fists. I don't know if I was missing a weapon select key or if I needed to find another weapon, but I died fighting which is what matters

The art for this is insane! I love the animated raccoon family picture. Also it's an interesting use of procedural generation. It's a little challenging to find the baby raccoons as the levels feel pretty large and the segments are visually similar. Also I like the combat but I found it was a little easier to run straight through enemies as fighting all of them seemed like a losing battle. Super cool game though! I'd love to see where it goes if you develop it further

Really cool game and very impressive for your first! The art style is awesome and it's cool to see that you have a consistent style with animations for the characters. It took me a second to figure out the controls, and I think my gun disappeared in the second level, but it looks like a lot of work went into this. 

Super cool! I love the star wars intro and that you made a GLJ splash page on startup. It's a little glitchy and I'm sorry to hear that the 3D models were too big for the web browser, but it's a cool project!

I agree. We talked about doing the card selection option but it was a little too late in the process to figure out. I'm hoping to expand on it a little more in a solo project though because it sounds really interesting

Thank you! My friend made all the sprites and they turned out super cool. We were going for a Queen of Hearts castle from Alice in Wonderland kind of vibe

Thank you! I'm excited to expand on it!

Thanks! We definitely had a lot of ideas for it and I'm hoping to expand on it with a solo project after this!

Thanks for playing! There isn’t a way to gain more moves other than finding the stairs and progressing to the next level.