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RyanVentus

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A member registered Mar 17, 2019 · View creator page →

Creator of

Recent community posts

Thank you! This was the first time I tried to make anything in a first-person view and I learned a lot about interacting, and how to make it better in future projects!

For those who are having difficulty completing the puzzles: I have included a walkthrough guide on the game's main itch.io page if you would like the solutions!

Yeah, I've heard several reports of this bug happening for multiple people, I do not think its a Linux version issue. But I'm not sure what I can do to fix it. Other players said restarting the game worked for them.

Thank you for playing! We had the idea to have "monsters" that the hero would also have to fight, but we didn't have enough time to put them in. As well as other ideas for objects the player could place down as well

Yeah, we wanted it to feel a little clunky because we didn't want it to feel like you were directly controlling the hero. Thanks for playing!

I submitted the wrong game (whoops) so my game isn't eligible to be rated, but I wanted to just get people to try it out anyways so I can get some feedback.  Good luck to all those who participated and I hope to be able to submit next time! I cant wait to see what you guys have made!

Play the game here: https://ryanventus.itch.io/rhythm-racer

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We originally wanted to have some kinda text at the beginning of each level giving a hint on how to complete the puzzle. The idea was created just so we could tell people they could jump off each other in the second level, but when we tested it with some non devs they figured it out without us telling them, so we decided to leave that out. That was an idea that got scrapped due to time.

I'm glad you enjoyed our game!

Thanks I'm glad you liked it!

We tossed around the idea of having purple platforms early on, but decided against it in the end because of how we wanted the rest of the game to work, that is something we might add in the future if we would keep working on it.

As for the connection to the theme we kinda saw it as the connections between each player and their respective colored platforms, and the fact that you need to use both of them to complete the puzzles as a sort of connection between the two controllable characters.

Thanks! We decided that was gonna be the main mechanic early on and had a lot of time to build off it, there was still some more we wanted to get too but didn't have enough time.

Super cool game, kinda short and only had really one option (unless the other option lead to branching paths) but i like the idea of the story and could definitely see the influence from other games. I'm a huge fan of hollow knight so your art attracted me, and I like the fact that the ending was a direct reference to Nier: Automata.  I'd add more choice options if I would add anything too it, and make make a simple walking animation for the characters. I like the art style and would be interested in what you might be able to do with a character design I have from another game I am working on currently. 

Obligatory check out my game too.