Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ryandavid-oss

2
Posts
1
Topics
A member registered 15 days ago

Recent community posts

Yep, still open to this. I don't have discord, which shows just how out of touch I am with all this stuff...

Commission — Super Frgmnts: Signal Ranger Combat Frames

Project: Super Frgmnts, a 16-bit-style side-scrolling platformer. Character: Aryn Sol-Mavi playable heroine, blue/violet powered armor, pink chest core, cyan visor.

Style reference: attached sprite sheets ARE <span class="_wordAnimating_yu34g_11" <the="" <="" span="">the target </span>style. Match linework, palette, and proportions exactly. No reinterpretation.

Technical spec: 112×112px per frame, transparent PNG, right-facing only (game mirrors for left automatically), same pixel scale as reference. Multi-frame actions delivered as a horizontal strip like <span class="_wordAnimating_yu34g_11" <the="" <="" span="">the attached </span>run sheet.

Palette: cyan #58F5DF, pink #FF69B4 for any glow/energy effects.

Phase 1 (priority): (1) idle-aim pose holding a compact blocky sidearm at chest height — not a long rod shape, (2) 1–2 fire/recoil frames with muzzle flash, (3) a hurt/flinch frame.