This looks dope!
ryanb18
Recent community posts
- I think the tutorial screens are too wordy. Maybe break it up into 2 or 3 pages that explain one concept at a time.
- Cooking feels too easy imo. Speed it up when you hit hot spots. Speed it up even more when you miss a hot spot.
- Work on the ' F Open' UI - it needs to stand out more - it gets lost against certain background elements.
- I love the little puzzles e.g. moving the big boulder onto the pad to open the pathway. I love the visual cue that because they look the same, it should guide the player to do something without having to hold their hand.
- I love the loading screens.
- Add some secondary motion and overlap on the character's hair. Some eyeblinks would be nice too.
- Would a chef's knife not make sense than a sword? Just a suggestion.
- If I don't put a combination correctly for a recipe - I can't drag items out of the UI/pot? Or am I doing it wrong?
- I love the environments, the puzzles, the traps, pushing, climbing, digging etc. I like that I also need to figure things out!
- Visually, the game is very appealing. Good work!
- Im keen to see where you guys take it! I didn't get too far, but so far so good.
- I couldn't quit the game. Had to alt f4. - If you have specific questions, or specific areas needed for feedback, please just ask.