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RVenson

15
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22
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A member registered Jan 19, 2018 · View creator page →

Creator of

Recent community posts

I loved the channel, Daniel! The last one is a character that follows the player (and you need to find the exit). Thanks for playing my game.

Thanks for the support, Super Space Squid! Nice channel too!

Sorry for the delay in reply. There's no option in-game for it, sadly =/

Thank you so much to play the game!

Yeah. I opted to keep this "feature" because without it completing the game could be impossible. I have two thoughts about it: remove the multiple jumps completely or just reduce the power of the subjacent jumps. Let me know if you have any preferences. I'll appreciate it a lot.

And congratulations because you are the FIRST successful speedrunner of the John The Icecube.

Really appreciate the feedback and all the support. I hadn't thought about that before. Great idea about the mouse control, probably it will be my high priority task if I continue to develop this game somehow. Maybe with controller support too. Thank youuu!

Haha, thank you Lion. I deployed another version with some tweaks. Probably the COMPO version is almost impossible to finish 😆

Thank you for this game. The feeling that we get here is astonishing. Truly a piece of art.

At stage 09 I really can't understand the obstacle on the first try because I just press up (and I was probably lucky because the key was correct). But I play again because this game is unique.

Thanks, for the review, mate.

I couldn't make any changes to this project but I really appreciate your comment here.

Nice mechanic!

Nice game. I like the little scary atmosphere

Cute cats, nice history! :)

Thank you, buddy!

Thank you! I will soon extend this content with an interactive room in Godot. It's just for study, but thank you very much for your comment.

Act 3 probally took me most of the deaths. I gonna use a game pad in the next time that i play ^^