🩸 WELCOME TO THE HELLERWERK.
The machines never stopped.
The workers did.
I’ve just released SCRAP: BLOODFALL, a dark industrial horror arena roguelite for Windows.
The idea is simple:
Survive the horde. Collect scrap. Build something stronger. Then survive whatever comes next.
Every run gets more dangerous as increasingly aggressive enemies flood the abandoned Hellerwerk industrial complex.
🔥 WHAT'S INSIDE?
🩸 30 playable characters with different starting equipment and strengths
🔫 Firearms, melee weapons and upgrades
☠️ Elite enemies, minibosses and end bosses
🏭 Multiple industrial arenas with different hazards and atmosphere
⚙️ Missions, challenges and character unlocks
📈 Permanent statistics and progression
💀 Increasingly aggressive enemy hordes
🩸 Dynamic gore and splatter effects
🎮 Keyboard + controller support
🎵 Dark industrial soundtrack and sound effects
🤖 FULL AI TRANSPARENCY
I also want to be completely open about how SCRAP: BLOODFALL was created.
A large part of the project was created with the assistance of generative AI, including AI-assisted graphical content.
AI tools were used throughout parts of the development process, while the game was assembled, modified, tested and continually improved under Rustborn Studios.
I'm not trying to hide the use of AI or pretend this was created by a large traditional development team.
SCRAP: BLOODFALL is a small, experimental indie project.
Judge the result for yourself.
💀 HOW LONG CAN YOU SURVIVE?
SCRAP: BLOODFALL is available now for:
€1.99
👉 https://rustborn-studios.itch.io/scrap-bloodfall
If you give it a try, I genuinely want to hear what you think.
Good feedback is welcome.
Brutal feedback is even better. 🩸

