great
rurkryber
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for reasons of managing movement in a 16*16 grid in fluid movement, I chose to always correct the position of my hero from a certain area where I count enemies to make objects appear, using the mod 16 command. however by putting my app in the console it seems to me that the coordinates are taken more in relation to my scene but in relation to the edge of the console which prevents my conditions from being correct and therefore my hero from moving correctly. I thought that the scene would be managed from these own coordinates rather than those of the parent app. Is it possible to resolve this.
cordialy Rurk
I naively took a look at the file and I must have misunderstood it. I made a game whose window size is 256*144 but whose game size is much larger because my hero moves in a dungeon. when inserting my game into the file provided I noticed that the window does not respect the size of the console but how can I resolve this? I can't find the code that inserts my frame into the main frame. first picture my app second picture my app in console.

