What to expect:
- Synth configuration including vibrato
- Gamepad control for harmony (Deactivate numbers to enable Gamepad)
- Visualization of harmony and melody and their interplay
I already tried the idea of limiting the notes from the chromatic scale to the seven notes of a chosen scale with ScaleLab.
But this time I coded the synth from scratch, to allow player customization of the instruments in real time.
One thing that I noticed was hard on ScaleLab, was to do harmony and melody at the same time.
That is why I decided to give players the option to split those roles among them.
One can play melody in the keyboard while the other play harmony in the gamepad.



















