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rqhu

2
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1
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A member registered Aug 20, 2024

Creator of

Recent community posts

I like the art, story, music, and cutscenes, and the gameplay concept. However, the "powerup" cards you get make it feel less like a pure puzzle game. The idea of making puzzles easier by giving assistance to the player is good, but I feel that the puzzles should also be possible without using any cards. In addition, I don't see how the theme is implemented. Other than these, the mechanics, tutorials, and level select are implemented quite well. Great work!

Really fun to solve all the puzzles! I unfortunately encountered a bug on the 9th level where I completed the level but one side of the cage fell on me and killed me. My only design complaint is that I didn't like having to spam through the dialogue each time I restarted the level. A quick restart key would also be nice. Also, for some reason the dialogue box was extremely small, making it difficult to read, but that's probably just Unity build stuff. Overall very noice game :D