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(+1)

I like the art, story, music, and cutscenes, and the gameplay concept. However, the "powerup" cards you get make it feel less like a pure puzzle game. The idea of making puzzles easier by giving assistance to the player is good, but I feel that the puzzles should also be possible without using any cards. In addition, I don't see how the theme is implemented. Other than these, the mechanics, tutorials, and level select are implemented quite well. Great work!

Thanks for playing! The puzzles are solvable without cards. The theme is that each axolotl only has one direction of movement, and that they only have one pond.