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RpgItch

20
Posts
62
Following
A member registered Jan 14, 2023

Recent community posts

Hi Limezu, first of all, congratulations on your year! You've been surprising us with each new update and improving so much.

Regarding your 2026 goals, it would be amazing to improve and expand the Interiors Pack a bit. Just the other day I was reviewing the Hotel Interiors update, and I think it was one of the first ones you did. With your progress, you could do something incredible now. Just as an initial idea, I'm sure the Interiors Pack has many more possibilities. The Exteriors Pack is already huge, and along with the Farm and Zoo, there's a ton of content, but I think focusing on the Interiors Pack to add elements (floors, walls, objects, etc.) would be a great way to start in 2026. Trying to create enough elements to build a variety of interiors using the enormous variety of buildings in the Exteriors Pack would be fantastic. I think that would be a great path forward for 2026. 

Thanks for your work.

Hi, I downloaded the Steam demo and when the mission starts from the office where you have to go talk to Derek, I try to leave the office with the Enter key and the sound plays but the scene doesn't change.

Hi,

First of all, congratulations on this great tool you've created. 

I have a question about the Hand_1_Magniifying_glass.ase accessory, which is located in the Accessories_ase folder. 

I understand that it hasn't been added to the tool for some reason, even though it's among the elements, but my question is whether you think it's designed to be displayed in the different character views. 

I see that it's set up for the front view and it seems to work for some other views as well, but I can't seem to get it to fit.

Thanks in advance.

Hi, this looks great, it seems very interesting. I was wondering if you used the same walking animations as the character generator but slowed them down. They look very realistic. Good luck with the game.

Excellent work, Limezu. I'm on your Patreon and I love all your content. I see you're going to start a thread about new houses. Perhaps an iconic building would be included? For example, a bank?

I've seen that there are ATMs for withdrawing money, and a bank could be great. If you don't see it for this update, maybe for a new theme. It could be really interesting, in addition to the building itself, with its interior and vault (prepared for potential robberies like in the museum). Even adding a van to carry money from the stores to the bank could be really interesting, in my opinion, as could new professions for both the bank and the van.

Greetings. Good day.

Hello Giff, are you planning to add interiors of the tree?

Thank you, artist!

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Hello again, I think a huge number of people have been waiting for an animal asset since you released the farming asset xD. Ideally with a barn and corral so that they have a place to live... In my opinion I would go there because both assets would have a lot of synergy between them. Some also ask for felling and chopping (That would require making ores and tools for it). As a 2023-2024 roadmap I would go for animals and then for logging, mining and fishing (different rods, fish, etc... I think there are quite a few possibilities there too). You have great judgment so you will act well however you do. 

Thanks to you, greetings.

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Hello Gif, congratulations on this fantastic new asset. I would like to ask you if you plan to add this asset to the assetstore along with the rest of the assets. Also, are you going to add more resources to this pack over time? And finally, what's ahead on your roadmap? What new assets do you have in mind?

Thank you very much for your work.

Hi giff, I love the new cover image you've put on your profile. The gem that appears in the following image is it possible that it is not in the unity assetstore pack? Thank you, good day.


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Hi Gif, what is the font you are using here?



Thank you, good day

hello, when you make the pack of earth spells, could you add a wall of earth? I think it would be interesting as a defensive and offensive spell. Also, do you plan to add a pack of defensive spells like barriers?

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Great job!!

Do you plan to continue creating new packs with this style? Maybe farm animals, forge or inside buildings? I've been working on an rpg based on this pack "https://gif-superretroworld.itch.io/" for a while, but I need new resources and I think your assets are quite compatible with its style. I'll buy everything you get.

Okay, still I just bought the pack. I would like you to continue updating with the animations we have discussed and more variety in the future. If so, I will continue buying your packs of this style. Good job, regards

Hello, I am interested in buying this item, but I would like to know if the door animations are included. thanks greetings

Yessss, thank you very much artist!!

Hello, I just sent you an email with the legacy_atlas and original_atlas of version 2.4.0 of unity. It does not match me with that image, maybe they have been downloaded wrong or they are in another position. Thanks for your quick response.

Hi there, I am not able to find the wet ground tile either. Thanks!

Hi Gif, I just bought the complete pack in the asset store and I am delighted with your work but I am not able to find in this pack either the sack shown in the image of the farm, or the sticker where the pumpkin is placed on the poster. I have looked in all the atlas files but I don't see it. I also think that in the third image there is a crop on a kind of puddle of water, I am not able to find it either. Thanks for your time.