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royalfork

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A member registered Feb 09, 2026 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! I think it's both. The tracks are a bit tight right now, and the handling still needs some tuning. Glad you can see the potential!

Welcome to the Track Racer IO community.

This is the place to share your lap times, post your runs, suggest ideas, and tell me what feels great or what is driving you crazy. I am the solo developer, and I read everything here, so your feedback genuinely shapes where the game goes.  

For devlogs, updates, and comparing times with other players, come join the Discord.

Glad you are here. Introduce yourself and post a time.

Feel free to drop your lap times, ideas, and feedback here, and join the Discord to help shape where Track Racer IO goes next!

Hey everyone,

Track Racer IO is a free racing game you can play right in your browser, no download needed. Right now it is all about time-attack, beating  your own best lap time, and more modes are on the way.

How it plays: you learn a track, find the fastest line through every corner, and try to shave off the last few tenths. You drift on five surfaces that each handle differently, asphalt grips while ice slides out from under you. Every run records a ghost of your fastest lap, so you are always racing your past self. There is a garage for customizing your car, and leaderboards for global, country, and friends. The game runs on seasons, the current one is Neon City Lights, with more on the way. 

Solo or with friends: play on your own and chase your own times, or race with up to four players and take your friends on directly. You can create or join a club, represent it, and climb the ranks together. The game is also integrated with Discord, so you can follow your club's updates and new world records right as they land.

Why the times are real: the game runs on a deterministic physics engine, which means the same inputs always produce exactly the same result. When you set a time, your inputs are replayed and validated on the server, so every leaderboard is server-authoritative. A time that cannot be reproduced does not count. No cheated runs, no hacked boards, just pure competition.

No ads, no pay to win, and there never will be. I am the solo developer, so it is very much a one-person project. Right now I am focused on getting it onto as many platforms as possible, and after that I am digging back into the gameplay feel and the meta.

If you enjoy racing games or build games yourself, I would love for you to give it a few laps. Honest feedback genuinely helps shape where this goes.

🔗 https://royalfork.itch.io/track-racer-io

Coming soon to all platforms.

Thanks for reading.