Hi everyone!
I've just released an early prototype of Blind Echo, an atmospheric dark fantasy survival roguelike built in Unity.
In Blind Echo, you cannot see the world around you. The labyrinth remains completely hidden until you emit an Echo Pulse, which reveals the environment through sonar-like waves. However, every pulse creates noise, attracting the creatures hunting in the darkness.
The game focuses heavily on audio, tension, and navigation through sound, so headphones are highly recommended.
Play here:
https://rotgamedev.itch.io/blindecho
Current prototype features:
• Echolocation-based navigation
• Dynamic enemy encounters
• Procedurally generated labyrinths
• Character progression and upgrades
• Atmospheric sound-driven gameplay
Thanks for checking it out. Any feedback are greatly appreciated!
🎧 Headphones recommended.
