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A member registered Mar 23, 2020 · View creator page →

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I suppose I should've made what you're doing more obvious. GB stands for gigabytes, because you're gathering data about the planet below. The game's page somewhat clarifies that. Thanks for the review!

I had a lot of fun playing this! I feel like it could be turned into something bigger. Great job!

Thanks for your review! GB stands for gigabytes.

I had a lot of fun playing this! The difficulty curve feels natural and it actually gets tense sometimes. Good job!

I really like the graphics and the overall feeling you get when playing, but you've got a lot to fix. Too many times I got stuck somewhere because the collision system wouldn't let me go. The z order of trees isn't always correct. The breaking/picking up mechanic is a bit wonky, but it does the job. Overall, I like where you're going with this game, but please give it the attention it needs. If you need any help, you can find me in the jam's discord server with the same name as here. Good luck with your game dev journey and I hope you'll enjoy it as much as I do!

Very easy to understand but complex enough for you to always find something new to do. Excellent game!

Thanks for taking the time to play it! Useful tip: Pressing Q also deposits the gold before leaving :)

Thanks! Yours was very good too!

61.3

I agree, I could've done that, but in my previous comment I was talking about the cooldown.

Thanks for the feedback! When I implemented shooting I had a bit of realism in mind (you can't spit like a machine gun), but maybe it would've been better if I ignored reality completely :)

Maybe the enemy used an ability just before you used yours.  ¯\_(ツ)_/¯

Unity - Scripting API: Quaternion.Lerp (unity3d.com)
Unity - Scripting API: Quaternion.Slerp (unity3d.com)

I recommend using a render texture, since it can display less pixels without altering the scale of the game window.

wow that was really cool

The concept is fantastic! I had a lot of fun playing this! I recommend working on it more in the future because it can be expanded very easily.

No.

Excellent game, but there's a problem: the level time will get overwritten each time you play (it should show the best time).

Very interesting graphics. I like the style.

I will continue developing it and make the rain a bit easier to survive. And yes, you can outrun the lava. I'll make that easier too in the next update.

True. I'll add that in the next update. Until then, refresh the page.

Thanks!