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RomanHera

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A member registered Jun 15, 2020

Recent community posts

Hi! I absolutely love this program and over the past year I've really been enjoying how much it streamlines my animation workflow when there's a lot of sprite work to be done. I've been eagerly awaiting Aseprite integration for Pixelover as it would save me a huge step between drawing and importing, but in my current process, I've found that the most tedious aspect of moving between the programs is having to manually input the Z-axis information for each layer, which can get a little tiresome when a sprite has a lot of moving parts. I think it would save a lot of people a lot of time if you can find some way to automatically convert layer position from Aseprite into Z-axis position once Aseprite integration is finally out. I understand that Aseprite also supports Z-axis data itself, but having an option to between reading Aseprite's Z-axis data and layer position when importing a file into Pixelover would give people a lot more options in navigating their workflow.

Thanks again for building such an awesome program!